Swarm: Difference between revisions

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{{Spell
{{Spell
|name=Swarm
|name=Swarm
|abbrev=swarm
|abbrev=-
|minprep=9
|minprep=9
|castcap=109
|castcap=109

Revision as of 04:04, 10 July 2014


Ranger thumb.jpgRanger Guild


Swarm
Abbreviation: -
Prerequisites: Harawep's Bonds, Circle 20
Signature: No
Spell Slots: 3
Mana Type: Unknown
Spell Type: battle / debilitation, area of effect
Difficulty: advanced
Prep (min/max): 9 / 109
Skill Range (min/max): 50 / 800
Valid Spell Target: Area
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Swarm spell places a pattern of magic upon those in the area which attracts and angers stinging insects. This in turn impedes the ability to focus, rendering the victims' senses and ability to be or remain stealthy.
Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Perception and Stealth debuffs. Can pull targets out of hiding each pulse.
Example Messaging: You gesture.

A circle of blue and green light radiates outward from you.
Almost immediately, hundreds of stinging insects explode from their hiding places, heeding your magical summons!
A group of the insects launch themselves at a musk hog, crawling over it and hindering its efforts and vision!
The bugs swarming around a musk hog buzz with renewed anger!

Continued:
The insects continue to swarm over a musk hog, distracting it!

Contest Type: magic / fortitude
Devices/Tattoos: Blue and green inkpot, Bright green inkpot, Bright yellow inkpot, Globular green inkpot, Yellow-banded inkpot

Notes

  • Perception and Stealth debuffs.
  • Can pull hidden targets out of hiding on a pulsing basis.
  • Can be cast at the area to affect all targets in room.