Damaris' Lullaby (2.0): Difference between revisions
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==NOTES== |
==NOTES== |
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*Played LOUD this will affect everything not in the Bard's group. |
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*Works with Quiet/Loud mechanics |
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*Played QUIET this will affect only those engaged with the Bard's group. |
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*If the contest is won, the enchante may cause the victim to sit or lay down, depending on the degree of success. |
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*This enchante, upon success, also debuffs the following stats: [[Strength]], [[Agility]], [[Reflex]]. The stat debuff lingers for several minutes after the enchante has stopped, lasting longer than the sleep effect: ''You finally shrug off the fetters of the enfeebling lullaby you heard.'' |
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*It also debuffs the following stats: |
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:*[[Strength]] |
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:*[[Agility]] |
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:*[[Reflex]] |
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*The stat debuff lingers for up to several minutes after the enchante has stopped, depending on how long the victim was affected. |
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:*''You finally shrug off the fetters of the enfeebling lullaby you heard.'' |
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*Once stopped, the enchante cannot be restarted for a while. |
Revision as of 20:55, 16 August 2009
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Need pulse timing and duration
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | DALU | |
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Prerequisites: | Albreda's Balm, 20th circle | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 13 / 68 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | area | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | As the name implies, this enchante is a lullaby that will cause all creatures in the area to grow tired, their limbs heavy and their minds slow. With enough skill behind it, Damaris' Lullaby's lethargic allure can bestow sleep, or cause its victims to drop in a stupor. It is unfortunate that the origins of this enchante have been lost, for it has been often wondered if there is any link with the lethargy that droning teachers seem to create in students. | |
Effect: | Unknown | |
Example Messaging: | Intro: You begin to run your hand lightly over the angle harp, sounding the opening notes of "Damaris' Lullaby". Focusing on not letting the vehemency of Elemental mana agitate your hypnotic song, you carefully weave many tenuous streams into the musical pattern to amplify it.
Verse: The soothing melody intermingles symphoniously with your magic, swimming through the air to sprinkle gently over the area like Phelim's sands. Bridge: Your angle harp sends forth a cascade of languid tunes as you continuously pluck the vibrating strings with your tingly fingertips. Chorus: Alluring strands of music wrought with mana swirl through the area. Heavy strumming of your angle harp gradually gives way to a darker chord being woven into the lullaby -- mirthless and conniving tones that are meant to enclose the minds of reluctant listeners within walls of impregnable unconsciousness. Refrain: The enchante softens wistfully, inviting all to relinquish consciousness and succumb to a nepenthean slumber. Outro: A few fleeting, soporific notes tarry in the air before your lullaby slowly dies down like the night receding at Anduwen. Since you've reached the end of the song, you stop performing the Damaris' Lullaby enchante. | |
Devices/Tattoos: | No devices or tattoos documented. |
NOTES
- Played LOUD this will affect everything not in the Bard's group.
- Played QUIET this will affect only those engaged with the Bard's group.
- If the contest is won, the enchante may cause the victim to sit or lay down, depending on the degree of success.
- It also debuffs the following stats:
- The stat debuff lingers for up to several minutes after the enchante has stopped, depending on how long the victim was affected.
- You finally shrug off the fetters of the enfeebling lullaby you heard.
- If the victim loses a contest while under the lingering effects of a previous one, it will cause them to fall asleep. The victim stays sleeping until only a few moments after the enchante is stopped regardless of the length of the lingering stat debuff.
- Once stopped, the enchante cannot be restarted for a while.