Spotted kashika serpent: Difference between revisions
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|City=Fang Cove |
|City=Fang Cove |
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|MapList=*{{rmap|151|Beneath Fang's Peak (151)}} |
|MapList=*{{rmap|151|Beneath Fang's Peak (151)}} |
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|hasskin= |
|hasskin=Yes |
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|Skin Name=serpent skin |
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|haspart=No |
|haspart=No |
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|hasbone=No |
|hasbone=No |
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|MaxVal=>357 Dokoras |
|MaxVal=>357 Dokoras |
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|MaxArrangedVal=433 Dokoras |
|MaxArrangedVal=433 Dokoras |
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|mskill1= |
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|mskill2= |
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|mcap= |
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Revision as of 01:15, 18 November 2013
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Description
Intricate patterns of greens, browns and black cover the dull scales of the kashika serpent, making it difficult to distinguish from its surroundings.
In Depth
Very similar to serpents out east gate of Riverhaven. They like to swarm, and you can get webbed moving from one room to another.
Easy to hit. Can hit with about 80 ranks.
Hard cap TM >155
3.0 Brawling hardcapped <156 ranks. Defenses still moving very well at 190+ ranks.
Still locking:
Defenses at 230
MO at 220
Weapons at 220
Die in 1-3 hits, swarm, and grazing hits won't even scratch the skin while in heavy plate, no buffs.
Able to skin fairly consistently at 105 - no arrange.
I was able to skin occasionally with full arrange at 132 ranks and 21 base agility. Cleric with no buffs.
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Fang Cove creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures