Shadefield eviscerator

From elanthipedia
(Redirected from Shadefield Eviscerator)
Jump to: navigation, search


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on whether it's manipulable
  • Infobox entry on manipulate 1 skill
  • Infobox entry on manipulate 2 skill
  • Infobox entry on manipulate cap
  • Infobox entry on special defense capability
  • Infobox entry on overall relative creature level
  • Infobox entry on natural attack creature level
  • Infobox entry on weapon attack creature level
  • Infobox entry on defense creature level
  • Infobox entry on Body Type
  • Infobox entry on Body Type (Alt)
  • Infobox entry on Body Size
  • Infobox entry on weapon using
  • Infobox entry on other carrying
To add any of the missing information listed above, use THIS FORM.
shadefield eviscerator
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 200 to 290
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal No
Construct No
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type unknown
Body Type (Alt) unknown
Body Size unknown
Located:
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

Though obviously agile, the shadefield eviscerator is awkwardly hunched over in an exaggerated mockery of a humanoid's stance. Several deadly bone blades, each at least three times as long as its torso, dangle from its lithe form, set at the end of wispy arms. Jutting from this menagerie of shadows and jagged weaponry, a skeletal bovine head maintains a disturbing fleshless smile as it surveys the area.

In Depth

Shadow creature. Harmed by most Lunar magic and certain light-based spells (such as Divine Radiance) but are healed by shadow-based magic such as Dinazen Olkar. A lot of light-based spells that should work (like Halo) are buggy and do not affect them. They are flagged as a cursed creature due to a combat system limitation; to compensate they have been made immune to nearly all non-light-based Holy spells. Bless and Defensive spells still function normally.

Eviscerators use Tezirah's Veil and, rarely, Shadow Web as well as summon more eviscerators which will appear at melee with whoever they are engaged with.