Orc bandit

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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Orc Bandit
Unknown creature.jpg
Creature Levels:
    Overall 45
    Level Variance -
    Natural Attack 45
    Weapon Attack 45
    Defense 45
    Player Estimated -
Potential overall skill: 195
Skill Cap 180 to 317
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type unknown
Body Type (Alt) creatural
Body Size medium
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

Small, thankfully unidentifiable black creatures crawl around in the orc bandit's greasy grey hair. With fastidious personal habits of a peccary in a mud-pit, the bandit stops from time to time to pick one of the insects off her scalp and pop it into her mouth, smacking her lips greedily as she chews. Standing no more than a hand's width higher than the average human, the bandit's musculature is considerably more dense, with thick bones and an almost ape-like curve to its skull.

A red bear paw has been tattooed on her shoulder, identifying her as a member of the red bear clan of orcs.

In Depth

Equipment/Loot

Hunting Info

  • Body Type: Biped
  • Attacks: Claws, Pounds and Weapons
  • Weapon Caps: ??? ranks to 270+ ranks (begins to really slow down at 265)
  • Hard capped armor at 340 (no longer goes to 1/34)
  • Stealth approaching soft cap 328

Manageable as a barbarian with 240's weapons using combination of berserks 9/13/11
Caps defenses right around 315 (3.1)

Update 12/9/14 - Opticus Weapons at 193, defenses at 250, Agi 40, Ref 40 - very manageable

Update 12/20/16 - Noticed soft cap for Evasion at 288 ranks and 40 Ref.


Update 10/18/2023

  • Soft cap for Stealth (Survival Primary) is ~295-305.
  • Evasion & Backstab won't go past dabbling (295-305)
  • Perception (345) still can mind lock via HUNT verb.

Box Information

Can disarm and pop these boxes with 165 locksmithing (3.1). Still trains fairly well at 250.
Very poor boxes when compared to Adan'f mage/warrior boxes. You can pop all of the bandit boxes with 240 lockpicking skill and 250 disarm skill. These are easier boxes than reiver boxes.



Update: 10/18/2023

  • Still training well via disarm/pick blind at 295 locksmithing. 46+6 Agility