Post:The Big Post of Magic Techniques - 1/31/2011 - 12:35:29
Re: The Big Post of Magic Techniques · on 1/31/2011 12:35:29 PM | 12773 |
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>>The issue I have with it just being in throne is that it would make it extremely difficult for islanders to learn the technics.
I don't wish to come off as unsympathetic, but just putting the Grazhir shards in P4 sparked more controversy than you would probably imagine. As it stands we have no current intention of making the islands closer to centralized mainland facilities, nor give the islands their own versions of these facilities. The design policy for P4 dictates that its isolation is a virtue. >>What is a Matrix spell? A normal spell. >>Are you referring to the penalties which already exist in the system right now, or are you adding additional penalties for trying to cast a spell while injured in the Magic 3.0 system? Roughly the penalties that exist now. I'm not referring to new penalties, but I make no guarantee the numbers are going to be exactly the same. >>Is it possible that the extra prep tech can give three instead of two? I ask because I know I've filled up all three slots in the past, and I the more options the better. I'm honestly not sure where the number 2 crept into the list. Unless I figure out a good reason, assume it's meant to say "the technique grants you however many slots for alternate preps you have now." | |
This message was originally posted in Abilities, Skills and Magic (4) \ Magic - Suggestions, Discussions and Thoughts (16), by DR-ARMIFER on the play.net forums. |