Post:Circle Reqs - 03/17/2012 - 20:42

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Re: Circle Reqs · on 03/17/2012 08:42 PM CDT 1353
I was torn on the Utility skill for Barbarians. It will be tricky enough learning Inner Fire, Augmentation, Warding and Debilitation from such low levels... adding Utility on top of it seemed a bit much. Barbarians also don't gain abilities as quickly as Magic Primes, so you'd not necessary pick up a Utility teaching ability for a while. I am assuming you'd want it for the handful of TDPs it would eventually generate?

For now Augmentation will cover most forms and berserks, debilitation will cover most roars, warding will cover most meditations involving magic affecting interactions, and inner fire will act as a modifier for all abilities in determining how much inner fire they use.

This message was originally posted in The Barbarians \ Responses to GM/Official Announcements, by DR-KODIUS on the play.net forums.