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Paladins' Guild Stables

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Paladins' Guild, Stable
Province Zoluren
Justice city
Town The Crossing
Map Ranik's Map 1
Owner Ned
# of Rooms 3
Store Type Horse shops, Stable shops
This store only accepts Kronars

This stable is found within the Paladin Guildhall complex in NE Crossing, with the most direct access from the public gate (S, S, W, go gate from the main Guildhall).

Stable

[Paladins' Guild, Stable]
The scent of horse sweat and well-oiled leather lingers in the air, carried on a gentle cross breeze. Sunlight filters through the redwood slats, dancing over a thick layer of straw strewn on the aisle floor. Lined on both sides of the aisle by a series of wooden stalls, shadows emitted from their hulking height fall more heavily on the far end, nearly concealing a stone-encased corner. A pair of heavy wooden doors leads to the stable's side yard.
You also see a redwood door leading out, a corral, Stablemaster Ned and a sturdy wooden staircase.
Obvious exits: none.


  • This stable room is for storing, transferring & returning your horse.
  • The redwood door here is Paladin-only and leads to the Paladin Guildhall.
  • The stock and pricing in the corral changes periodically, so double check inventory before purchase.
ORDER to see the current stock.
Item Price Done
1. a white horse 424,996   
2. a red dun pony 424,996   
3. a blue roan horse 424,996   
4. a red chestnut horse 424,996   
5. a dark bay horse 424,996   
6. a rose grey pony 424,996   
7. a white horse 424,996   
8. a rose grey horse 424,996   
9. a gold-colored horse 424,996   
10. a buckskin horse 424,996   
11. a liver chestnut horse 424,996   
[LOOK # for a description of the animal.]


Hayloft

[Paladins' Guild, Hayloft]
Bale upon bale of yellowed hay is stacked eight-high against the roughened walls, each one bound by heavy twine. Scattered bits litter the floor to mix with a fine layer of dust. An opening in one wall reveals a metal chute overlooking the gravel entryway, its wide mouth large enough to fit two simultaneous bales.
You also see a sturdy wooden staircase.
Obvious exits: none.


Manure Pile

[Paladins' Guild, Manure Pile]
Enclosed on all sides by a slime-covered stone wall, this dark, dank corner gives off a foul and putrid smell. The footing is unstable here, as the squishy odiferous stuff cloaking the floor is unevenly clumped in some areas while flat and smooth in others. Piled high against the corner, the lumpy tower almost touches the base of a small window near the roof.
You also see a low stone wall.
Obvious exits: none.


  • If you CLIMB MANURE here it will take you to the Northern Trade Route (NTR) north from the Crossing NE gate.