Item:Sinister mask of chalky black demonbone shards

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sinister mask of chalky black demonbone shards
Look: Designed to form a cage around its wearer's face, the jagged pieces of bone are loosely interlocked together so that neither sight or sound will be impeded by the mask.
Weight: 5 stones
Metal: No
Appraised Cost: 437,500 Kronars350,000 Lirums <br />315,700 Dokoras <br />437.5 LTBpoints <br />437.5 Tickets <br />437.5 Scrips <br />
Properties: This is jewelry.
  • This item has more than normal or unusual verbs.
  • This item is worn in the head slot.
  • This item alters the appearance of the user.
  • This item hides features.
Dimensions: 2 length x 2 width x 1 height
Sources: Source is Witchery (3)

When worn, changes appearance to:

<Player>'s features are concealed behind a sinister cage of jagged demonbone shards that casts a dark pall around <him/her>.


Verbs

Verb Actions
WEAR First Person: You wear your sinister mask, hiding your features from view.
No messaging for second person.
Third Person: <Player> wears <his/her> sinister mask, hiding <his/her> face from view.
REMOVE First Person: You remove your sinister mask, revealing your features once again.
No messaging for second person.
Third Person: <Player> removes <his/her> sinister mask, revealing <his/her> face.
LAUGH First Person: You laugh softly, the sound muffled by your sinister mask.
No messaging for second person.
Third Person: <Player> gives a soft laugh, the sound oddly muffled by <his/her> sinister mask.
PULL First Person: Your sinister mask slips slightly, but you catch it before your face is revealed, retying the ribbons.
No messaging for second person.
Third Person: <Player> grabs at <his/her> sinister mask, then reties the ribbons holding it in place.
PUSH First Person: You push against the nose of your sinister mask, settling it more comfortably.
No messaging for second person.
Third Person: <Player> pushes a finger against the nose of <his/her> sinister mask, settling it more comfortably.
TURN First Person: You adjust the fit of your sinister mask, making sure it's securely in place.
No messaging for second person.
Third Person: <Player> adjusts <his/her> sinister mask, making sure it's securely in place.