Item:Brilliant scarlet cire blouse with long sleeves

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Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type, Infobox entry on internal size


brilliant scarlet cire blouse with long sleeves
Look: Loose sleeves are gathered by drawstrings at the cuffs, allowing for the wearer to have freedom of movement whatever they choose to do.
Weight: 5 stones
Metal: Unknown
Appraised Cost: 1,750,000 Kronars1,400,000 Lirums <br />1,262,800 Dokoras <br />1,750 LTBpoints <br />1,750 Tickets <br />1,750 Scrips <br />
Properties:
  • This item is a container or has pockets.
  • This item is worn in the shirt (with armor) slot.
  • This item has more than normal or unusual verbs.
Dimensions: ? length x ? width x ? height
Capacity: ? length x ? width x ? height (? stones)
Sources: Source is Hollow Eve Festival 439/Raffles

Note: These pants check your Defending skill to determine if you "succeed" or "fail" at performing an action.

Verb Actions
WEAR (pass) First Person: You slip into your cire blouse, making sure the fit is right for combat.
No messaging for second person.
Third Person: <Player> slips into <his/her> cire blouse and pulls the blouse about them.
CLEAN (pass) First Person: You slap your cire blouse, cleaning the dust of battle from it.
No messaging for second person.
Third Person: <Player> slips into <his/her> cire blouse and pulls the blouse about them.
GAZE (pass) First Person: You throw up your arms defensively, gazing about for threats.
No messaging for second person.
Third Person: <Player> throws up <his/her> arms defensively, gazing about for threats.
LEAN (pass) First Person: You roll your shoulders, stretching and limbering up.
No messaging for second person.
Third Person: <Player> rolls <his/her> shoulders, stretching and limbering up
NOD (pass) First Person: You bring your fists up in front of your face, ready to strike.
No messaging for second person.
Third Person: <Player> brings <his/her> fists up in front of his face, ready to strike.
PUNCH (pass) First Person: You practice a couple of jabs and punches, keeping in practice.
No messaging for second person.
Third Person: <Player> executes a couple of practice jabs and punches.
PUSH (pass) First Person: You hold your balled fists in front of you, ready for a fight.
No messaging for second person.
Third Person: <Player> holds <his/her> balled fists in front of <him/her>, ready for a fight.
STRUT (pass) First Person: You throw back your shoulders and strut around in your cire blouse.
No messaging for second person.
Third Person: <Player> throws back <his/her> shoulders and struts around showing off <his/her> cire blouse.
TAP (pass) First Person: You drum your fingers on your cire blouse.
No messaging for second person.
Third Person: <Player> drums <his/her> fingers on his cire blouse.
TURN (pass) First Person: You twist to the right, arms ready to fight.
No messaging for second person.
Third Person: <Player> twists to the right, arms raised and ready for anything.
REMOVE (pass) First Person: You warily slip out of your cire blouse, keeping an eye out for threats.
No messaging for second person.
Third Person: <Player> warily slips out of <his/her> cire blouse, keeping an eye out for threats