Item:Blackened mechanical raven with glass eyes

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Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type


blackened mechanical raven with glass eyes
Look: Steel dyed to a midnight hue extends from the bird's body to taper into majestic and serrated wings. Twisted black wire forms the animal's legs, each talon tipped in a sharp claw. At the base of each wing, tiny copper gears interlock in complicated patterns. A heavy copper key protrudes from a small hole in its back.
Weight: Unknown
Metal: Unknown
Appraised Cost: 832 Kronars665.6 Lirums <br />600.371 Dokoras <br />0.832 LTBpoints <br />0.832 Tickets <br />0.832 Scrips <br />
Properties:
  • This item is a toy.
  • This item has more than normal or unusual verbs.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is All Wound Up (2), All Wound Up (1)

Verbs

It looks like to wind up your raven you must TURN the key in its back, then PULL the key out.
You can also PUSH, RUB, and OPEN a blackened mechanical raven with glass eyes. You are also certain that you could hurt its feelings by mocking it.
A blackened mechanical raven with glass eyes also looks somewhat delicate, and you may want to LOWER it if you want to set it down.

  • STUDY: It looks like to wind up your raven you must TURN the key in its back, then PULL the key out.
You can also PUSH, RUB, and OPEN a blackened mechanical raven with glass eyes. You are also certain that you could hurt its feelings by mocking it.
A blackened mechanical raven with glass eyes also looks somewhat delicate, and you may want to LOWER it if you want to set it down.
  • TURN: You wind up your raven. You meet very little resistance as you turn the key.
  • TURN: You wind up your raven. You meet a slight amount of resistance as you turn the key.
  • TURN: You wind up your raven. The toy puts up a fair amount of resistance as you turn the key. You believe you can only wind the toy up a little bit more.
  • TURN: You wind up your raven. A click indicates you have wound up the mechanical raven as much as you can.
  • PULL: You pull the key out of your mechanical raven as you gently set it on the ground.
With a quiet whirr, the raven launches furiously into a series of rapid hops, while frantically flapping its wings. After several seconds, it leaps six feet into the air and hovers there bobbing slightly with each wing flap. It gently flutters back to to the ground and hops a few more times before finally coming to a stop.
You scoop the mechanical raven back up and reinsert the key into the wind-up slot.
  • PUSH: You poke at the mechanical raven, causing it to hop slowly and deliberately in place.
  • RUB: You rub your raven in an attempt to polish it. It looks better.
  • OPEN: You pull up on some of the outside skin of your raven and peer under it. You are rewarded with a view of a mess of gears and fine clockwork.
  • MOCK: You squint at a blackened mechanical raven with glass eyes and exclaim, "I can't think of anything mean to say to you, but rest assured, you deserve it!" The mechanical raven remains silent, properly shamed.
  • LOWER: You gently lower your mechanical raven to the ground.