Vitality Regeneration: Difference between revisions

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'''Vitality Regeneration''' is an ability that periodically pulses and restores a portion of the wearer's [[Vitality]] into their overall [[Vitality]] pool. This ability is most commonly found on magical jewelry.
#REDIRECT [[Vitality]]

They are typically turned on and off by using the {{com|atmosphere}} command.

==Effect==
Every 60 seconds, the item will pulse, and during that pulse if the wearer's [[Vitality]] pool is less than 100%, the item will restore 1% of their max [[Vitality]].

The atmospheric item '''must''' be turned on and worn to be effective. This can be checked by using the {{com|ATMOSPHERE}} {{tt|LIST}} command.

==Types==
{{#ask:[[Item type is::Vitality Regen]]
| border="1" class="sortable"
|?Source is=Found
|?Worn in slot=Worn
|?Noun is=Type
|format=table|link=all|headers=show|mainlabel=Item|searchlabel=... further results|class=sortable wikitable smwtable|sep=,}}
{{RefAl}}
{{Cat|Items, Magical items}}

Revision as of 20:34, 4 August 2020

Vitality Regeneration is an ability that periodically pulses and restores a portion of the wearer's Vitality into their overall Vitality pool. This ability is most commonly found on magical jewelry.

They are typically turned on and off by using the ATMOSPHERE command.

Effect

Every 60 seconds, the item will pulse, and during that pulse if the wearer's Vitality pool is less than 100%, the item will restore 1% of their max Vitality.

The atmospheric item must be turned on and worn to be effective. This can be checked by using the ATMOSPHERE LIST command.

Types

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