User talk:ZUERCAT: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
(→‎All caps names: new section)
 
(13 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[User talk:ZUERCAT/Archives|archived topics]]
==Features==


== Hollow Eve 436 Shops ==
This is a great idea for an article. Thanks! --[[User:ISHARON|ISHARON]] ([[User talk:ISHARON|talk]]) 22:48, 14 July 2016 (CDT)
: Yep! The GM's have been doing SO much with the features section this last year, it's worth some time to sort out what can be worn where, and when, and in tandem (or exclusion) with other stuff. Super great problem too have...oh no, we've got too many ways to make our characters unique from everyone else...woe! :) --[[Kythryn]] 23:46, 30 July 2016 (CDT)


Sorry for so many wrong prices listed. I used a script to generate the wiki markup and obviously didn't spend enough time verifying the prices before posting. I imagine something like this[https://elanthipedia.play.net/index.php?title=Sputkin%27s_Splendors_(4)&curid=132389&diff=541490&oldid=539984] was due to multiple items on a surface that responded to the same `<article> <noun>`. I'll be more careful in the future. [[User:TRAIGA|TRAIGA]] ([[User talk:TRAIGA|talk]]) 19:59, 29 November 2020 (CST)
==Makeup Category==
: Don't even worry about it! There were so many new shops and items this year, the error rate is pretty low overall...:) Thanks for all your hard work documenting this year, it's been so nice to have everyone working to fill out all the information! [[Kythryn]] 20:02, 29 November 2020 (CST)
<s>As a heads up, I moved the [[Makeup|makeup]] page to a category, so that related pages can be grouped using the wiki style instead of manually by item type. If you would like, feel free to read more about [[Special:Categories|categories]] on the [[Elanthipedia:Manual_of_Style/Categories_and_Concepts|MOS page]]. - [[Padhg]] <sup>([[User talk:RY4NPW|talk]])</sup> 19:46 18 November 2015 (UTC)</s>
: Ok, updated for the change, thanks. --[[Kythryn]] 11:06, 20 November 2015 (CST)


== Merged HE variable tables ==
==Test Test Test==
Couldn't edit my primary character page, but can with the discussion page. Just taking the current system for a walk to see what's what...--[[Kythryn]] 12:47, 23 August 2016 (CDT)


Made some templates to help manage updating the variable tables for the HE prizes. If you know of a way to merge them so it's more like "HE2020 color, figures, fabrics" so it's one overall template that can spit out all the data, go ahead, just wasn't sure how to do it myself (at least right now). I figured you'd want to know since you're also making so many updates to the items! Template codes below.
==NEWS article titles==
<pre>
Hi Kythryn, I'd like to invite you to the discussion on [[:Category_talk:News#Titles_for_News_articles]]. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:15, 31 August 2016 (CDT)
{{HE2020Colors}}, {{HE2020Figures}}, {{HE2020Fabrics}}, {{HE2020Flowers}}, {{HE2020Gemstones}}, {{HE2020Gods}}, {{HE2020Leathers}}, {{HE2020Metaels}}, and {{HE2020Woods}

</pre>
== All caps names ==
--[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 18:06, 9 November 2020 (CST)

: ohhh, that is an '''excellent''' change! Great idea and implementation! Once the fest is over, we should do this for the B&E loot pages too. I'll give some thought on how to consolidate into a single template, maybe scavenge the code from the <nowiki>{{CraftProp}}</nowiki> template somehow as that does have a "type" filter already. [[Kythryn]] 18:14, 9 November 2020 (CST)
It's better to do something like this than to have an all caps name redirect. The first half is what the page is actually called, the second half is what you want it displayed as in that particular situation. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 10:18, 5 September 2016 (CDT)
:: I was looking at CraftProp for inspiration, and I was hoping there was a way to have one single template call display everything at once vs having to still call each one at a time (which is understandable for CraftProp since you don't really need to call alchemy and metal at once)… hoping to do something like "HEVariables Colors, Gods" in the end --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 18:28, 9 November 2020 (CST)

::: Even if we have it called 2 times on a single page, I think it'd still be a great timesaver. Looks like with [[Niniam]] the CraftProp just gets called 2 times, with separate types each call. I'll dive into tinkering if after you've had a go at a universal template it's still not how we want. [[Kythryn]] 18:48, 9 November 2020 (CST)
<pre>[[Actual_Page_Name|ACTUAL PAGE NAME]]</pre>

Latest revision as of 21:02, 29 November 2020

archived topics

Hollow Eve 436 Shops

Sorry for so many wrong prices listed. I used a script to generate the wiki markup and obviously didn't spend enough time verifying the prices before posting. I imagine something like this[1] was due to multiple items on a surface that responded to the same `<article> <noun>`. I'll be more careful in the future. TRAIGA (talk) 19:59, 29 November 2020 (CST)

Don't even worry about it! There were so many new shops and items this year, the error rate is pretty low overall...:) Thanks for all your hard work documenting this year, it's been so nice to have everyone working to fill out all the information! Kythryn 20:02, 29 November 2020 (CST)

Merged HE variable tables

Made some templates to help manage updating the variable tables for the HE prizes. If you know of a way to merge them so it's more like "HE2020 color, figures, fabrics" so it's one overall template that can spit out all the data, go ahead, just wasn't sure how to do it myself (at least right now). I figured you'd want to know since you're also making so many updates to the items! Template codes below.

{{HE2020Colors}}, {{HE2020Figures}}, {{HE2020Fabrics}}, {{HE2020Flowers}}, {{HE2020Gemstones}}, {{HE2020Gods}}, {{HE2020Leathers}}, {{HE2020Metaels}}, and {{HE2020Woods}

--TEVESHSZAT (talk) 18:06, 9 November 2020 (CST)

ohhh, that is an excellent change! Great idea and implementation! Once the fest is over, we should do this for the B&E loot pages too. I'll give some thought on how to consolidate into a single template, maybe scavenge the code from the {{CraftProp}} template somehow as that does have a "type" filter already. Kythryn 18:14, 9 November 2020 (CST)
I was looking at CraftProp for inspiration, and I was hoping there was a way to have one single template call display everything at once vs having to still call each one at a time (which is understandable for CraftProp since you don't really need to call alchemy and metal at once)… hoping to do something like "HEVariables Colors, Gods" in the end --TEVESHSZAT (talk) 18:28, 9 November 2020 (CST)
Even if we have it called 2 times on a single page, I think it'd still be a great timesaver. Looks like with Niniam the CraftProp just gets called 2 times, with separate types each call. I'll dive into tinkering if after you've had a go at a universal template it's still not how we want. Kythryn 18:48, 9 November 2020 (CST)