Tanning (old): Difference between revisions

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*[[Giant_Black_Leucro|Leucro Hide]]
*[[Giant_Black_Leucro|Leucro Hide]]
*[[Merrows|Azure Scale Hide]]
*[[Merrows|Azure Scale Hide]]
*[[Muscular_Firecat|Black Firecat Hide]]
*[[Muscular_Firecat|Black Firecat Skin]]
*[[Damaska_Boar|Damaska Boar Hide]]
*[[Damaska_Boar|Damaska Boar Hide]]
*[[Bison|Bison Hide]]
*[[Bison|Bison Hide]]

Revision as of 14:51, 18 May 2009


The Basics

What You'll Need

Stop by your local, or not so local Tanning Shop To pick up your supplies. You'll want some thread, a bodkin, some shears, tanning salts (lotion or potion depending on what sort of skin you're working with) and a pattern. If you don't have your own materials, you can buy those in some locations as well.

You'll also want to pick up a hide scraper if you don't have one, to prepare the pelt for curing. Scraping hides is a great way to learn mechanical lore, even if you don't plan to use the skins for tanning.

Preparing Your Material

Find a nice cushy spot to sit for a while and scrape your skins. Taking your time and scraping carefully will decrease your chances of snagging the pelt and reducing the quality of your item. For most items you'll need several pelts or skins, and you won't know how many you need until after you start cutting them. So scrape plenty.

After you've scraped your skins, you can now start them curing. To do that, hold your scraped material and your salts (lotion or potion). POUR LOTION/POTION on PELT/SKIN/HIDE until you're sure you've got enough on there. Once that's done (and you'll know when its enough), the curing process begins. This is a long wait - several RL hours. So again, make sure you've got plenty of skins to make whatever it is you're trying for. You don't have to be logged in during this time, and you can also store them in your vault and they will continue to cure.

WARNING: Potion is for pelts and lotion is for hides and skins. If you use the wrong one on your pelt/hide/skin it will melt and disappear.

Here's an idea of how long your wait will be. It depends on the size of the skin or pelt you're tanning.

  • 5 scrapes - 8 hrs
  • 4 scrapes - 6 hrs
  • 3 scrapes - 5 hrs
  • 2 scrapes - 3 hrs
  • 1 scrapes - 1.5 hrs

When you think enough time has passed, LOOK at your skin to check on it. When the skin looks completely cured, it's ready to be tanned.

Tanning Your Item

Once all of your skins are cured completely, you can try to craft them into something. Hold a cured skin and your pattern, then PUT PATTERN on SKIN/PELT/HIDE. This will allow you to mark out the pattern on the material. If you've goofed, RUB the material to take the pattern off and try again.

With the pattern marked, you can now cut your pieces. With your shears and marked material in hand, CUT your SKIN/PELT/HIDE. This will leave you with some pieces if you succeed. At this time you will know if you need to mark and cut another piece of material for what you're making or not. If you end up with some pieces, you'll need some more material cut. BUNDLE your pieces until you have "a set". Now you're ready to move on.

Now get your bodkin out and POKE your set with it. Put the set aside after this so you can thread your bodkin with your stout thread. To do this, PUT THREAD on BODKIN. Now you can put the rest of the thread away and get your set again.

Say a little prayer to the tanning gods and STRING SET until the item is completed. With skill and some luck, you'll end up with a brand new piece of gear.

Quality

If you succeed in making an item, the make and quality of the item will vary depending on many factors including the quality of the skins, your mechanical lore skill, and your skill in the item you are creating (leather armor skill for armor, shield skill for shields, etc).

From Best to Worst these qualities are:

  • Perfect
  • Superior
  • Superb
  • Elegant
  • Sturdy
  • Well-Made
  • Normal (no adjective)
  • Home-Made
  • Rough
  • Shoddy
  • Crude

What to Tan

For normal, non-armor tanned goods such as clothing and cloaks and straps, anything will do, from rat pelts and up. For armor and shields, its usually a better idea to use skins or hides as they will make better quality gear. Generally, the harder the critter was to kill, the harder it is to use their skin for tanning. Better quality goods is the result.

Some examples of skins used in armor/shields:

Appraisals

Armor Type Skin Quality Puncture Slice Impact Fire Cold Elec Durability Weight
Leathers Black Leucro Perfect M/F F/F F/F L/F L/F F/F Fairly Sturdy 420 S
Cowl Crocodile Perfect G/F G/F H/M M/F L/F M/F Very Strong 70 S
Scaled Leathers Crocodile Perfect M/F F/F M/F F/F P/F M/F Fairly Sturdy 300 S
Cowl Gargoyle Perfect G/F G/F G/M F/F F/F M/F Very Strong 58 S
Leathers Gargoyle Perfect H/M H/M H/M L/M F/M M/M Quite Hard --
Scaled Leathers Gargoyle Perfect M/F F/F M/F F/F L/F M/F Fairly Sturdy 300 S
Thick Gloves Gargoyle Perfect G/F G/F H/M F/F F/F M/F Very Strong 32 S
Thick Leathers Gargoyle Superb G/F G/F H/M F/F F/F M/F Very Strong 478
Thick Leathers Serpent Superb G/F M/F M/M F/F F/F M/F Well Constructed 401 S
Cowl Bison Perfect G/F G/F H/M M/F F/F M/F Very Strong 84 S
Thick Leathers Bison Well-Made G/F G/F G/M M/F F/F M/F Well Constructed 756
Cowl Azure Scale Hide Perfect F/F L/F L/M F/F F/F M/F Average 42 S
Thick Leathers Azure Scale Hide Superior M/F F/F F/M F/F F/F M/F Moderately Strong 387

Other Resources