Spheres of Influence: Difference between revisions

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(Empath SOI fixed)
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Revision as of 15:01, 10 January 2013

Spheres of Influence are the areas in which a guild is considered to have special affinity, and thus higher caps when they are enhanced through abilities and spells.

The maximum cap on bonuses for out of sphere spells is 75% of in sphere caps.

This game design concept was introduced with DR 3.0.


Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Skills
Tactics Tactics Tactics Performance Tactics Shield Usage Light Armor Light Armor Light Armor Shield Usage Light Armor
Appraisal Forging Outfitting Appraisal Empathy Defending Parry Ability Small Edged Parry Ability Light Armor Small Edged
Mechanical Lore Skinning Scouting Mechanical Lore Performance Parry Ability Small Edged Staves Small Edged Chain Armor Small Blunt
Scholarship Outdoorsmanship Skinning Scholarship Appraisal Large Edged Small Blunt Light Thrown Large Edged Brigandine Staves
Engineering Stealth Outdoorsmanship Enchanting Mechanical Lore Twohanded Edged Slings Primary Magic Small Blunt Parry Ability Primary Magic
Forging Athletics First Aid Alchemy Scholarship Large Blunt Crossbow Attunement Light Thrown Small Edged Targeted Magic
Perception Evasion Thievery First Aid Enchanting Twohanded Blunt Light Thrown Arcana Brawling Small Blunt Augmentation
Evasion Debilitation Locksmithing Perception Alchemy Staves Brawling Targeted Magic Offhand Weapon Crossbow Debilitation
Warding Inner Fire Stealth Theurgy Outfitting Light Thrown Offhand Weapon Augmentation Primary Magic Primary Magic Sorcery
Augmentation Expertise Perception Sorcery Engineering Brawling Melee Mastery Debilitation Attunement Utility Evasion
Melee Mastery Missle Mastery Athletics Warding Forging Offhand Weapon Primary Magic Utility Arcana Evasion Athletics
Brawling Melee Mastery Evasion Utility Skinning Primary Magic Augmentation Warding Augmentation Athletics Perception
Heavy Thrown Offhand Weapon Debilitation Debilitation Outdoorsmanship Attunement Evasion Sorcery Debilitation Perception Stealth
Polearms Brawling Augmentation Augmentation First Aid Arcana Athletics Evasion Warding Locksmithing Locksmithing
TwoHanded Blunt Heavy Thrown Missle Mastery Targeted Magic Athletics Targeted Magic Perception Athletics Sorcery Thievery Thievery
Large Blunt Light Thrown Offhand Weapon Attunement Evasion Augmentation Stealth Perception Evasion Outdoorsmanship First Aid
Small Blunt Polearms Brawling Holy Magic Warding Debilitation Locksmithing Stealth Forging Forging Outdoorsmanship
Twohanded Edged Staves Polearms Melee Mastery Utility Utility Thievery Engineering Engineering Engineering Skinning
Large Edged Crossbow Crossbow Polearms Debilitation Warding First Aid Enchanting Outfitting Outfitting Alchemy
Small Edged Bow Bow Staves Augmentation Sorcery Outdoorsmanship Scholarship Enchanting Alchemy Enchanting
Parry Ability Slings Slings Slings Life Magic Evasion Skinning Appraisal Scholarship Scholarship Scholarship
Endurance Twohanded Blunt Twohanded Edged Twohanded Blunt Brawling Forging Engineering Astrology Appraisal Appraisal Thanatology
Defending Large Blunt Large Edged Large Blunt Small Blunt Enchanting Alchemy   Performance Performance  
Plate Armor Small Blunt Small Edged Small Blunt Small Edged Scholarship Appraisal   Bardic Lore Trading  
Brigandine Twohanded Edged Parry Ability Twohanded Edged Parry Ability Summoning Performance   Tactics Tactics  
Chain Armor Large Edged Defending Large Edged Light Armor Tactics Backstab        
Light Armor Small Edged Brigandine Small Edged              
Shield Usage Parry Ability Chain Armor Parry Ability              
  Defending Light Armor Shield Usage              
  Chain Armor                  
  Light Armor                  
  Shield Usage                  
                     
Statistics
Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Stamina Stamina Reflex Wisdom Stamina Wisdom Intelligence Wisdom Charisma Stamina Stamina
Charisma Reflex Agility Charisma Wisdom Intelligence Discipline Intelligence Reflex Charisma Reflex
Discipline Strength Strength Discipline Discipline Strength Agility Discipline Agility Intelligence Intelligence

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