Sand sprite: Difference between revisions

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==In Depth==
==In Depth==
Need 65-70 defensive average to start hunting.<br />
Need 65 defensive average to start hunting.<br />
Need 55-65 ranks in melee weapon.<br />
Need 55-65 ranks in melee weapon.<br />


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Evasion hard caps at 90.<br />
Evasion hard caps at 90.<br />
Weapons hard cap at 87.<br />
Weapons hard cap at 87.<br />
TM hard caps at ?<br />
TM hard caps at 87.<br />
Hiding/stalking hard cap at 112.<br />
Hiding/stalking hard cap at 112.<br />
Escape hard caps at ?<br />


===Special Attacks===
===Special Attacks===
Casts [[casts spell::Tingle]].<br />
Casts [[casts spell::Tingle]].<br />
''The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!''<br />
''The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!''<br />
''Giggling childishly the sand sprite throws the sparkling sand towards you!''
''Giggling childishly the sand sprite throws the sparkling sand towards you!''<br />
Note: This is easily avoided if they are in your fighting range.<br />


===Equipment/Loot===
===Equipment/Loot===
a {{cloot|i|kelp dress}}<br />
a {{cloot|i|kelp dress}}<br />
a {{cloot|w|coral knife}}
a {{cloot|w|coral knife}}
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about "on level." Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible.<br />
*Boxes require 40 ranks of Lockpicking & Disarm
Example:<br />

In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite. Total net worth was 5 plat in coin and 35 plat in gems.<br />
''-- Paladin with 24 agility and 48/42 in Disarm/lockpick can successfully open about 20% of boxes.'' <br />
''-- Necro with 21 agility and 42/37 was able to barely open boxes with generous use of the careful option. At 56/53 boxes appraise slightly difficult but open easily with an unmodified disarm''<br />
''-- Barb with 16 agil and 39/37 was also able to barely open all of the boxes. Quickly taught disarm/lockp too, went to 48/45 in a matter of about 5 full backpacks over a couple of days.''<br />
''-- Thief with 19 agility and Khri Focus, 40/40 disarm/lockpick (and 68 perception) is still not a surefire thing. Very few failures on the disarm attempts, though, but it takes a few tries.<br />
''-- Moon Mage with 20 agility, 100 perception, 69/70 lock/disarm has a 100% chance of disarming and picking<br />
''-- Barbarian with 19 agility, 101 perception, 58/55 lock/disarm can open 100% of the boxes<br />
''-- Ranger with 18 Agility, 57/49 Disarm/Lockpicking, 126 Perception & a negative Ranger bonus: no trouble popping them.<br />
{{Cat|Sprites,Fae}}
{{Cat|Sprites,Fae}}

Revision as of 02:51, 20 September 2013


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Sand Sprite
Sand sprite.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 50 to 90
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap 136



Description

The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair. Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path.

In Depth

Need 65 defensive average to start hunting.
Need 55-65 ranks in melee weapon.

Shield hard caps at <=116.
Armor hard caps at 90.
Parry hard caps at >101.
Defending hard caps at 90.
Evasion hard caps at 90.
Weapons hard cap at 87.
TM hard caps at 87.
Hiding/stalking hard cap at 112.

Special Attacks

Casts Tingle.
The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!
Giggling childishly the sand sprite throws the sparkling sand towards you!
Note: This is easily avoided if they are in your fighting range.

Equipment/Loot

a kelp dress
a coral knife

  • Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about "on level." Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible.

Example:
In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite. Total net worth was 5 plat in coin and 35 plat in gems.