Pounce ability: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
Line 26: Line 26:
:- Cooldown is approximately 2 minutes between uses, reduced by [[Instinct_skill]]
:- Cooldown is approximately 2 minutes between uses, reduced by [[Instinct_skill]]
:- There is a stuck at melee effect on the target, ~10s
:- There is a stuck at melee effect on the target, ~10s
:- High success knocks the target prone.
:- Low success knocks the target to kneeling.

Revision as of 17:48, 20 January 2023

Ranger thumb.jpgRanger Guild
Pounce
Requirements: N/A
Slot Cost: 0
Difficulty: None
Type / Skill: Unknown / -
Contest: finesse vs. Fortitude (if from hiding); Reflex if from the open
Path: Unknown
Description: Unknown
Effect: +No buffs, -No debuffs, Balance damage
Messaging: 100th Circle:

You spring towards an armored warklin, with the strength of a lion. You angle yourself to knock an armored warklin to the ground! You slam into an armored warklin, knocking it off balance!

Cooldown messaging: You're too tired from the last time you pounced on some prey.



Notes

- A level 1 - it will jump you to melee with a target
- At level 100, you will also attempt to knock them down
- Cooldown is approximately 2 minutes between uses, reduced by Instinct_skill
- There is a stuck at melee effect on the target, ~10s
- High success knocks the target prone.
- Low success knocks the target to kneeling.