Pounce ability: Difference between revisions

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==Notes==
==Notes==
- A level 1 - it will jump you to melee with a target
available at level 1, which improves at level 100! At level 1, it will jump you to melee with a target. At level 100, you will also attempt to knock them down. It's a Finesse vs Fortitude if done from stealth, and Finesse vs Reflex if done in the open.
- At level 100, you will also attempt to knock them down

Cooldown is approximately 2 minutes between uses.
- Cooldown is approximately 2 minutes between uses, reduced by [[Instinct_skill]]
- There is a stuck at melee effect on the target, ~10s

Revision as of 14:29, 20 January 2023

Ranger thumb.jpgRanger Guild
Pounce
Requirements: N/A
Slot Cost: 0
Difficulty: None
Type / Skill: Unknown / -
Contest: finesse vs. Fortitude (if from hiding); Reflex if from the open
Path: Unknown
Description: Unknown
Effect: +No buffs, -No debuffs, Balance damage
Messaging: 100th Circle:

You spring towards an armored warklin, with the strength of a lion. You angle yourself to knock an armored warklin to the ground! You slam into an armored warklin, knocking it off balance!

Cooldown messaging: You're too tired from the last time you pounced on some prey.



Notes

- A level 1 - it will jump you to melee with a target - At level 100, you will also attempt to knock them down - Cooldown is approximately 2 minutes between uses, reduced by Instinct_skill - There is a stuck at melee effect on the target, ~10s