Post:Holistic Heritages - 1/27/2011 - 3:50:37

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Re: Holistic Heritages · on 1/27/2011 3:50:37 AM 317
Heritages aren't quite as simple as "X skills go to Y Heritage" though when working on some of the other Bardic projects coming up I tend to thematically connect things to them.

To hit the crafting note to start with -- All Bards (as a lore primary) already get large bonuses to the crafting system, and at this point I'm not ready to commit to piling more on. That said, it is something I have considered and the Lorekeepers are the most likely Heritage to end up with it should it come about.

But to continue with my main point -- the Heritages are more complex than the short summaries tend to give them credit (and I fully admit to using the short hand when describing them), particularly when they encounter skill sets. To elaborate:

Songsworn -- Generally we've said this is the Combat Heritage, but at the same time they're spies and secret agents and whatnot. Maybe ninjas, maybe pirates (maybe not). So while the emphasis will be on physical combat ability, they also touch on a number of survival skills to do their job, but they also need a focus on magic to aid their combat and the new mojo abilities (which will certainly tie into the sort of things a Songsworn would be doing) will draw directly from the Bardic Lore skill.

As you can see they're all over the place as far as skill sets are concerned, and in the end -- they're still a Bard first, Songsworn second, and everything that implies.

So the other two Heritages don't feel neglected:

Lorekeepers -- The "Lore and Magic" Heritage, this Heritage is a little more focused than the other two and in involving possibly the most "new stuff" mechanically, which is a little surprising given than the Taleweavers didn't even exist as a concept before we started this project. I think this is part of why people have having a little trouble with "what does a Lorekeeper do" because right now, you're right -- they get magic which everyone has, and recall which is a little boring right now. It will not remain that way. As mentioned, if we decided to go with crafting boosting -- this is the most likely home for it.

Taleweavers -- Again, the "Performance Heritage" sells them a little short. They aren't just the new Performance Skill + Athletics. While a lot of the RP tools will find a happy home with people who enjoy this Heritage, it will be as fully functional as the other two. Like the Lorekeepers they'll be a number of new toys themed around them through the new Mojo system.

Keep in mind, the mechanical benefits of being in a Heritage are going to be limited -- they're mostly there as a framework for RP and the development of other things.

-Raesh

This message was originally posted in The Bards (21) \ Suggestions and Discussion -- Heritages (18), by DR-RAESH on the play.net forums.