Nedrina

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Nedrina
Status: Alive
Race: Human
Gender: Female
Type: alterer

Nedrina first appeared publicly during Hollow Eve Festival 439, offering her services as a tattooist.

Appearance

You see Tattooist Nedrina, a Human.
Nedrina has an angular face with a missing tooth, piercing turquoise eyes and a crooked nose. She has cropped black hair, with leathery skin and a lean figure.
She is short for a Human.
She appears to be in her prime.
She has a tattoo of a battered ship's wheel superimposed over a rusty anchor on her calf.
She is in good shape.

She is wearing a loose-fitting chambray shirt with an open collar, a faded red sash, some dark blue pants rolled up to just below the knees, some simple rope sandals and a weathered bag adorned with an assortment of sailor's knots.

Notes

Nedrina says, "I will allow those folks to run to the local skin shop to have any existing tattoos removed..."
Nedrina says, "Because I require a clean slate."
Nedrina says, "I am an artist. As such, I will not waste my talents trying to cover up your previous mistakes."

Nedrina says, "I do not work on existing tattoos."
Nedrina says, "I create NEW ones."
Nedrina says, "If you have a magical tattoo, I suggest you remove the magic part into one of those confangled inkpots I've heard of."

Nedrina says, "If you remove the magic, you can remove the underlying tattoo so I can work on your bare skin."
Nedrina says, "AS I REQUIRE IT TO BE."
Nedrina says, "You can apply the magic within an inkpot... onto a tattoo I create."
Nedrina says, "But only after I have created it."

Nedrina says, "Right. Price...."
Nedrina says, "My work starts at 500 plats."

Alteration Rules

General Rules

These are mainly common sense, and shouldn't be considered a comprehensive list. As with all alterations, the alterer has the final say. This list also designed to provide information for Assisted Wedding tattoos, which may be very different than those provided by the average tattoo merchant (the main difference being that wedding tattoos can cover multiple body parts in the description).

Updated Tattoo Rules for ALL Tattoo Merchants as of 2021:

  1. You must not have an existing tattoo. You will be freshly inked with the merchant.
  2. Tattoos cannot appear to move on their own.
  3. Tattoos must be "in good taste" and not sexually themed or inappropriate for a family game.
  4. Tattoos must not mention a person by name, but can describe a person.
  5. Tattoos are ink only. No gems, scarification, branding, glowing.
  6. Tattoos must begin with "She/he has a tattoo of" and end with "on his/her <area>."
  7. Tattoos can only be on one area of the character's body. No describing something on the hand and the foot, but shoulder to hand is ok (like a sleeve).
  8. Tattoos cannot have glitter or metallic ink or illusions of motion. They are flat art on your character's body.

Tattoo Rules for Prydaen

Prydaen tattoos should be kept minimal and on areas where the fur is likely to be thin or sparse (like limbs, wrists, cheeks). Something on a back or chest or the like would never actually show up unless they are bald in that area.

Valid Areas

  • face
  • neck
  • arm
  • chest (male) / shoulder (female)
  • back
  • leg
  • hand
  • ankle
  • wrist
  • tail
  • shoulder
  • forehead
  • cheekbone
  • thigh
  • left wrist
  • right wrist
  • chest
  • abdomen
  • forearm
  • chin
  • left cheekbone
  • right cheekbone
  • calf
  • left ankle
  • right ankle
  • left temple
  • right temple
  • left hip
  • right hip
  • lower back
  • left palm
  • right palm
  • right knuckles
  • left knuckles
  • upper lip
  • lower lip
  • lips
  • shins
  • knees
  • right shin
  • left shin
  • right knee
  • left knee
  • scalp (only if a bald race)