Kyssandra: Difference between revisions

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|-
|-
|Leadrope
|Leadrope
|Horse stays calm while having a rope or bridle on. (ask <stableman> about LEAD)
|Horse stays calm while having a rope or bridle on.
|Horse
|6 Minutes
|6 Minutes
|-
|-
|Saddle
|Saddle
|Horse stays calm while having a saddle on.
|30th
|Horse
|27 Minutes
|27 Minutes
|Horse stays calm while having a saddle on.
|-
|-
|Beg/Sit
|Beg/Sit
|40th
|6-17 Minutes
|Trick - The horse can sit and beg
|Trick - The horse can sit and beg
|Horse
|6-17 Minutes
|-
|-
|Jump
|Jump
|40th
|30-40 Minutes
|Trick
|Trick
|Horse
|30-40 Minutes
|-
|-
|Kneel
|Kneel
|Teaches horse to kneel so smaller races can mount.
|30th or 40th
|Horse
|16 Minutes
|16 Minutes
|Teaches horse to kneel so smaller races can mount.
|-
|-
|Prance
|Prance
|40th
|45-57 Minutes
|Trick
|Trick
|Horse
|45-57 Minutes
|-
|-
|Rear/Spin
|Rear/Spin
|40th
|6-17 Minutes
|Trick
|Trick
|Horse
|6-17 Minutes
|-
|-
|Animal
|Animal
|50th
|20-48 Minutes
|Teaches a horse not to be afraid of animalistic races ([[Prydaen]], and [[Rakash]] in moonskin)
|Teaches a horse not to be afraid of animalistic races ([[Prydaen]], and [[Rakash]] in moonskin)
Horse will BOLT when approached by one of these races, so it's important to teach it to all horses.
Horse will BOLT when approached by one of these races, so it's important to teach it to all horses.
|Horse
|20-48 Minutes
|-
|-
|Combat
|Combat
|50th
|52-60 Minutes
|Teaches horse to go to battle
|Teaches horse to go to battle
([[Ranger]] must first learn from [[Paladin]])
([[Ranger]] must first learn from [[Paladin]])
|Horse
|52-60 Minutes
|-
|-
|Joust
|Joust
|50th
|23 Minutes
|Teaches horse to perform a joust
|Teaches horse to perform a joust
([[Ranger]] must first learn from 40th [[Paladin]])
([[Ranger]] must first learn from 40th [[Paladin]])
|Horse
|23 Minutes
|-
|-
|Magic
|Magic
|Teaches horse not to fear offensive magic being cast atop it.
|50th
|Horse
|45-55 Minutes
|45-55 Minutes
|Teaches horse not to fear offensive magic being cast atop it. (ask <stableman> about SPELL)
|-
|-
|War
|War
|50th
|120 Minutes
|Horse will fight with you ([[Paladins]] only!) when you are in combat.
|Horse will fight with you ([[Paladins]] only!) when you are in combat.
|Horse
|120 Minutes
|}
|}



Revision as of 23:31, 24 November 2019

Kyssandra Grimslate
Status Active
Race Human
Gender Female
Guild Ranger
Instance Prime


About

You see Ranger Kyssandra Grimslate of Elanthia, a Human.
She has elegant arched eyebrows, thick-lashed crystal blue eyes, a small nose and dimples. Her golden-streaked lavender hair is long and wavy, and is worn in a tousled mass of locks that tumbles over her shoulders. She has smooth skin. She is wizened.

She is wearing an ebony longbow, a wide leather war belt with an agonite-inlaid gargoyle buckle, a fang-shaped drake-hide quiver limned in bone shards, a dark silverweave lootsack, a gwethdesuan, a beribboned silvery silk pouch, a starlight-hued sanowret crystal set in a mistglass wildling spider, an elegant spidersilk traveler's backpack, a snow white sheath, some half-moon spectacles with amethyst-tinted lenses, a piece of white string dangling a silver ring bearing the crest of the Ranger Guild and a dark lockpick case labeled "GuildLeader".

Horse Training Services

Skill What it Does Taunt To Class Time Cost
Bareback Ride without a saddle or padding 20th circle (Ranger any time) ~10 minutes 18 Plat Kronar
Leadrope Horse stays calm while having a rope or bridle on. Horse 6 Minutes
Saddle Horse stays calm while having a saddle on. Horse 27 Minutes
Beg/Sit Trick - The horse can sit and beg Horse 6-17 Minutes
Jump Trick Horse 30-40 Minutes
Kneel Teaches horse to kneel so smaller races can mount. Horse 16 Minutes
Prance Trick Horse 45-57 Minutes
Rear/Spin Trick Horse 6-17 Minutes
Animal Teaches a horse not to be afraid of animalistic races (Prydaen, and Rakash in moonskin)

Horse will BOLT when approached by one of these races, so it's important to teach it to all horses.

Horse 20-48 Minutes
Combat Teaches horse to go to battle

(Ranger must first learn from Paladin)

Horse 52-60 Minutes
Joust Teaches horse to perform a joust

(Ranger must first learn from 40th Paladin)

Horse 23 Minutes
Magic Teaches horse not to fear offensive magic being cast atop it. Horse 45-55 Minutes
War Horse will fight with you (Paladins only!) when you are in combat. Horse 120 Minutes