Inventory (concept): Difference between revisions

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Each item that may be worn must be worn on a certain place on the body. There is a limit to how many items may be worn in each place:
Each item that may be worn must be worn on a certain place on the body. There is a limit to how many items may be worn in each place:


{| class="wikitable"
Items worn on the body: 0/30<br />
|-
Items worn on the back: 0/1<br />
! Inventory Slot || Subbed || Free
Items worn around the waist: 0/2<br />
|-
Items worn on the head: 0/1<br />
Items worn over the shoulder: 0/3<br />
| on the body || 30 || 10
|-
Items worn on shoulders: 0/1<br />
| on a finger || 4 || 2
Items worn like pants: 0/1<br />
|-
Items worn like a shirt: 0/1<br />
Items worn on the wrist: 0/2<br />
| attached to the belt || 4 || 2
|-
Items worn on a finger: 0/4<br />
Items worn on the feet: 0/1<br />
| over the shoulder || 3 || 2
|-
Items worn around the neck: 0/3<br />
| on the back || colspan="2" align="center" | 1
Items worn attached to the belt: 0/4<br />
|-
Items worn like arm armor: 0/1<br />
| around the waist || colspan="2" align="center" | 2
Items worn like leg armor: 0/1<br />
|-
Items worn on an ear: 0/2<br />
| on the head || colspan="2" align="center" | 1
Items worn on both ears: 0/1<br />
|-
Items worn on an ankle: 0/2<br />
| on shoulders || colspan="2" align="center" | 1
Items worn on the hands: 0/1<br />
|-
Items worn on the tail: 0/2<br />
| like pants || colspan="2" align="center" | 1
Items worn on the thigh: 0/2<br />
|-
Items worn on the upper arm: 0/2<br />
| like a shirt || colspan="2" align="center" | 1
Items worn in/on the nose: 0/1<br />
|-
Items worn over the left eye: 0/1<br />
| on the wrist || colspan="2" align="center" | 2
Items worn over the right eye: 0/1<br />
|-
Items worn as a shirt with armor: 0/2<br />
| on the feet || colspan="2" align="center" | 1
Items worn as a hand weapon: 0/1<br />
|-
Items worn as an elbow weapon: 0/1<br />
| around the neck || colspan="2" align="center" | 3
Items worn as a knee weapon: 0/1<br />
|-
Items worn as a foot weapon: 0/1<br />
| like arm armor || colspan="2" align="center" | 1
Items worn as a left arm shield: 0/1<br />
|-
Items worn as a parry stick: 0/1<br />
| like leg armor || colspan="2" align="center" | 1
|-
| on an ear || colspan="2" align="center" | 2
|-
| on both ears || colspan="2" align="center" | 1
|-
| on an ankle || colspan="2" align="center" | 2
|-
| on the hands || colspan="2" align="center" | 1
|-
| on the tail || colspan="2" align="center" | 2
|-
| on the thigh || colspan="2" align="center" | 2
|-
| on the upper arm || colspan="2" align="center" | 2
|-
| in/on the nose || colspan="2" align="center" | 1
|-
| over the left eye || colspan="2" align="center" | 1
|-
| over the right eye || colspan="2" align="center" | 1
|-
| as a shirt with armor || colspan="2" align="center" | 2
|-
| as a hand weapon || colspan="2" align="center" | 1
|-
| as an elbow weapon || colspan="2" align="center" | 1
|-
| as a knee weapon || colspan="2" align="center" | 1
|-
| as a foot weapon || colspan="2" align="center" | 1
|-
| as a left arm shield || colspan="2" align="center" | 1
|-
| as a parry stick || colspan="2" align="center" | 1
|-
| Inventory Maximum || 400 || 100
|}



==Encumbrance and Weight==
==Encumbrance and Weight==

Revision as of 00:35, 22 March 2015

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Inventory refers to all of the items that a character is carrying and wearing, and associated systems.

Worn Slots

Each item that may be worn must be worn on a certain place on the body. There is a limit to how many items may be worn in each place:

Inventory Slot Subbed Free
on the body 30 10
on a finger 4 2
attached to the belt 4 2
over the shoulder 3 2
on the back 1
around the waist 2
on the head 1
on shoulders 1
like pants 1
like a shirt 1
on the wrist 2
on the feet 1
around the neck 3
like arm armor 1
like leg armor 1
on an ear 2
on both ears 1
on an ankle 2
on the hands 1
on the tail 2
on the thigh 2
on the upper arm 2
in/on the nose 1
over the left eye 1
over the right eye 1
as a shirt with armor 2
as a hand weapon 1
as an elbow weapon 1
as a knee weapon 1
as a foot weapon 1
as a left arm shield 1
as a parry stick 1
Inventory Maximum 400 100


Encumbrance and Weight

All items have a weight rating, which in DragonRealms is measured in stones.

See Encumbrance for more details.

Maximum Inventory

By design, characters in DragonRealms are limited to 500 total items carried on their person. If you exceed 400 items, you will receive a warning.

Emblem-important.png

If you ever have 500 items or more (not just on login), your character will be automatically placed into a special area (the Junk Room) where you will be forced to reduce your inventory below 500 before you can return to the game.

Use the INVENTORY CHECK command to see roughly how many items you are carrying.

Currency

Money does not normally take up inventory slots, though it does contribute weight at a rate of one stone per 5 coins.