Gadmadorz: Difference between revisions

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(Late December 1999/Early January 2000)
(Late December 1999/Early January 2000)


During the time known as [[Sorrow]]'s War, there came a point that the Magus [[Prayk]] needed to be rescued from the dungeons of Sorrow's Keep, a nearly inpenetratable centuries old fortress. Both the original plans and the builders of the Keep were destroyed to ensure that almost no one other then Sorrow's most trusted would be able to gain access. It was felt that if there was any hope to learn how to gain entry we would need to find plans or a relative of those builders who might still exist.
During the time known as [[Sorrow]]'s War, there came a point that the Magus [[Prayk]] needed to be rescued from the dungeons of Sorrow's Keep, a nearly impenetrable centuries old fortress. Both the original plans and the builders of the Keep were said to have been destroyed to ensure that almost no one other then Sorrow's most trusted would be able to gain access. It was believed that if there was any hope to learn how to gain entry we would need to find plans or a relative of those builders who might still exist.


Somehow it was determined that Theren's Keep would be a good place to start, and after spending hours searching it, a tapestry was found that potentially contained a clue.
Somehow it was determined that Theren's Keep would be a good place to start, and after spending hours searching it, a tapestry was found that potentially contained a clue.
Line 26: Line 26:
To be caught unawares means a final rest. <br>
To be caught unawares means a final rest. <br>


From this it was only a matter of days before further word reached us that someone, perhaps one of the builders still resided on Ratha. Off we went to Ratha with the assistance of one of the ZEF sea captains where we quickly came across the Hermit Gadmadorz. After some strange scavenger hunt and even odder conversation involving 'fishies' we learned that Gadmadorz' father had been one of the builders and the odd little gnome would consult with 'dafishie' for the answers we looked for. Gadmadorz assured us he would give the key to a pretty lady.
From this it was only a matter of days before further word reached us that someone, perhaps one of the builders still resided on Ratha. Off we went to Ratha with the assistance of one of the ZEF sea captains where we quickly came across the Hermit Gadmadorz. After some strange scavenger hunt and even odder conversation involving 'fishies' we learned that Gadmadorz' father had been one of the builders and the odd little gnome would consult with 'Dafishie' for the answers we looked for. Gadmadorz assured us he would give the key to a pretty lady.


==Appearance==
==Appearance==

Revision as of 19:16, 10 April 2008

Gadmadorz Ogondagazor, Gnome hermit who lived in the Hermit's Shack on Ratha.



Background

(Late December 1999/Early January 2000)

During the time known as Sorrow's War, there came a point that the Magus Prayk needed to be rescued from the dungeons of Sorrow's Keep, a nearly impenetrable centuries old fortress. Both the original plans and the builders of the Keep were said to have been destroyed to ensure that almost no one other then Sorrow's most trusted would be able to gain access. It was believed that if there was any hope to learn how to gain entry we would need to find plans or a relative of those builders who might still exist.

Somehow it was determined that Theren's Keep would be a good place to start, and after spending hours searching it, a tapestry was found that potentially contained a clue.

A rotting threadbare tapestry, sagging against the wall, straining the grommets which held it in place. Caked grime and heavily frayed edges gave testament to years of utter neglect. Through the flaking crust, we could make out the silhouette of an imposing fortress set atop a craggy hill. Even in its state of disrepair, the skillful depiction of the bastion appeared to loom ominously over the jagged hillside. The tattered lower border was embroidered in finely woven decorative script.

Embroidered into the tapestry were these words:

No way out, one way in.
In total darkness, the Key to light lies within.
For He who destroys those who create, will find there is still one who controlled their fate.
The answer is given when the Builder is found.
The seed of hope lies beneath the ground.
The path to freedom is brief at best.
To be caught unawares means a final rest.

From this it was only a matter of days before further word reached us that someone, perhaps one of the builders still resided on Ratha. Off we went to Ratha with the assistance of one of the ZEF sea captains where we quickly came across the Hermit Gadmadorz. After some strange scavenger hunt and even odder conversation involving 'fishies' we learned that Gadmadorz' father had been one of the builders and the odd little gnome would consult with 'Dafishie' for the answers we looked for. Gadmadorz assured us he would give the key to a pretty lady.

Appearance

You see Hermit Gadmadorz Ogondagazor, a Gnome Moon Mage.
He has one milky blue eye and one milky white eye, is bald, and has pale skin.
He is young for a Gnome.
He is clean shaven.
He is in good shape.

He is holding a braided silk and leather sling in his right hand.
He is wearing a diamond band, a rotting burlap pouch with a worn leather flap, some puce breeches with stained knees, a floppy bright red hat with a mangled feather stuck in it, a sealskin duffel bag, a duffel bag, some purple stockings and a brightly colored tunic composed of patches of clashing colors.