Forestwalker's Boon: Difference between revisions

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|spellbook=Wilderness Survival
|spellbook=Wilderness Survival
|prereqs=[[Instinct]], [[Essence of Yew]]
|prereqs=[[Instinct]], [[Essence of Yew]]
|slot=2
|slot=1
|desc=Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals.
|desc=Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals.
|effect=Pulsing calm effect on certain animals.
|effect=Pulsing calm effect on certain animals.

Revision as of 00:01, 23 September 2014


Ranger thumb.jpgRanger Guild


Forestwalker's Boon
Abbreviation: FWB
Prerequisites: Instinct, Essence of Yew
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / warding
Difficulty: advanced
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals.
Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Pulsing calm effect on certain animals.
Example Messaging: A gentle breeze swirls about you briefly before fading away, leaving you cloaked in a faint emerald glow.

The faint emerald glow surrounding you fades away.

A red brocket deer pauses to sniff the air, then calms visibly.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Appears on LOOK as a faint emerald aura.
  • Similar to Empath's Innocence, but will not drop entirely if the ranger attacks a calmed animal. However, the attacked animal will no longer be calmed.
  • Does not affect humanoid NPCs.