Clear Vision: Difference between revisions

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{{Spell
{{Spell
|name=Clear Vision
|minprep=1
|castcap=97
|abbrev=cv
|abbrev=cv
|minprep=1
|validtarget=PC
|castcap=100
|minskill=0
|maxskill=400
|minduration=10
|maxduration=40
|validtarget=Self, PC
|guild=Moon Mage
|guild=Moon Mage
|magic=Lunar Magic
|spellbook=Perception
|spellbook=Perception
|prereqs=none
|prereqs=-
|slot=1
|slot=1
|illegal=no
|corrupt=no
|desc=Clear Vision enhances the subject's perception at the psychic level, increasing the acumen of his senses. All the senses are affected to some degree, but the spell is best known for the clarity of sight that inspired its name.
|desc=Clear Vision enhances the subject's perception at the psychic level, increasing the acumen of his senses. All the senses are affected to some degree, but the spell is best known for the clarity of sight that inspired its name.


While all the sects had tools to augment their senses, Clear Vision was invented by the Nomads of the Arid Steppe. To this day, Nomad casting techniques allow the spell to be cast with unusual finesse.
While all the sects had tools to augment their senses, Clear Vision was invented by the Nomads of the Arid Steppe. To this day, Nomad casting techniques allow the spell to be cast with unusual finesse.
|buffs=Perception skill
|messaging=You gesture.
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|poststring=No
|messaging=You gesture.<br />
You feel more aware of your environment.
You feel more aware of your environment.
|sig=No
|diff=intro
|diff=intro
|source=standard
|source=standard
Line 19: Line 31:
|ctype=standard
|ctype=standard
}}
}}
==Notes==
*Boosts {{in|Perception}}.
* [[:Category:Nomads of the Arid Steppe|Nomads]] have an [[Sect Spell Affinity|affinity]] for this spell giving them a longer duration.
:*Non-Nomads: 10-40 minutes
:*Nomads: 30-90 minutes
* Helps in observations and enchanting, as well as more mundane tasks such as foraging and juggling.
* Clear Vision can be invoked from {{ilink|i|pale avaes runestone|avaes runestones}}.

Latest revision as of 01:25, 11 August 2023


Mm thumb.jpgMoon Mage Guild


Clear Vision
Abbreviation: CV
Prerequisites: -
Signature: No
Spell Slots: 1
Mana Type: Lunar Magic
Spell Type: standard / augmentation
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self, PC
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: Clear Vision enhances the subject's perception at the psychic level, increasing the acumen of his senses. All the senses are affected to some degree, but the spell is best known for the clarity of sight that inspired its name.

While all the sects had tools to augment their senses, Clear Vision was invented by the Nomads of the Arid Steppe. To this day, Nomad casting techniques allow the spell to be cast with unusual finesse.

Effect: +Perception skill
Example Messaging: You gesture.

You feel more aware of your environment.

Devices/Tattoos: Avaes meshor fox charm with tiny curled ears, Gnarled ash staff topped with a weathered copper owl, Item:Gnarled ash staff topped with a weathered copper owl, Item:Moonstone and avaes medallion, Item:Pale avaes lens, Item:Pale avaes neck-chain, Item:Pale avaes runestone, Item:Silver rimmed spectacles with blue tinted lenses, Item:Tiny crystal lens charm, Moonstone and avaes medallion, Pale avaes neck-chain, Pale avaes runestone, Silver rimmed spectacles with blue tinted lenses, Tiny crystal lens charm

Notes

  • Non-Nomads: 10-40 minutes
  • Nomads: 30-90 minutes
  • Helps in observations and enchanting, as well as more mundane tasks such as foraging and juggling.
  • Clear Vision can be invoked from avaes runestones.