Clarity: Difference between revisions

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Line 13: Line 13:
|prereqs=[[Hands of Justice]] or [[Divine Guidance]]
|prereqs=[[Hands of Justice]] or [[Divine Guidance]]
|slot=1
|slot=1
|illegal=no
|corrupt=no
|desc=The Clarity spell boosts a Paladin's gifted ability to sense hostile intent from those around them. This almost-empathic alertness is also known to sharpen the mind in broader ways.
|desc=The Clarity spell boosts a Paladin's gifted ability to sense hostile intent from those around them. This almost-empathic alertness is also known to sharpen the mind in broader ways.
|buffs=Intelligence (stat)
|buffs=Intelligence (stat)
Line 18: Line 20:
|dtype=No damage
|dtype=No damage
|htype=No heal
|htype=No heal
|poststring=No
|effect=+sixth sense
|effect=+sixth sense
|messaging=You gesture.
|messaging=You gesture.

Latest revision as of 15:27, 13 August 2023


Paladin thumb.jpgPaladin Guild


Clarity
Abbreviation: -
Prerequisites: Hands of Justice or Divine Guidance
Signature: No
Spell Slots: 1
Mana Type: Holy Magic
Spell Type: standard / augmentation
Difficulty: intermediate
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Self
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: The Clarity spell boosts a Paladin's gifted ability to sense hostile intent from those around them. This almost-empathic alertness is also known to sharpen the mind in broader ways.
Effect: +Intelligence (stat), +sixth sense
Example Messaging: You gesture.

You feel your holy inclinations strengthen your senses, allowing a clearer perspective on the world.

Devices/Tattoos: No devices or tattoos documented.

Notes

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