Category:Combat Commands: Difference between revisions
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A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}} |
A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}} |
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{| border="1" cellpadding="0" cellspacing="0" class="wikitable sortable" |
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|bgcolor="#cccccc"| Command |
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|bgcolor="#cccccc"| Type |
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|bgcolor="#cccccc"| Fatigue |
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|bgcolor="#cccccc"| Balance |
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|bgcolor="#cccccc"| Speed |
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|bgcolor="#cccccc"| Accuracy |
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|bgcolor="#cccccc"| Offensively Best Suited |
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|bgcolor="#cccccc"| Offensively Least Suited |
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|bgcolor="#cccccc"| Defensive Penalty |
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|bgcolor="#cccccc"| Defense Best Suited |
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|bgcolor="#cccccc"| Defense Least Suited |
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|- |
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| [[Attack command|Attack]] |
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| Damage |
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| Moderately |
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| Balance building |
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| Reasonably |
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| Normal |
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| Puncture, slice, impact |
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| |
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| Yes |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Bash command|Bash]] |
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| Damage |
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| Extremely |
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| Unbalancing |
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| Slow |
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| More accurate |
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| Impact |
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| Puncture |
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| Yes |
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| Evasion, shield |
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| Parry |
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|- |
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| [[Bite command|Bite]] |
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| Brawling |
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| Moderately |
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| Unbalancing |
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| Quick |
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| Normal |
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| Puncture |
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| Impact |
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| Yes |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Bob command|Bob]] |
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| Tactical |
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| Barely |
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| Very balance building |
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| Reasonably |
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| Normal |
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| Puncture, slice, impact |
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| |
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| Yes |
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| Evasion |
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| Shield |
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|- |
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| [[Butt command|Butt]] |
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| Brawling |
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| Somewhat |
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| Unbalancing |
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| Very quick |
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| More accurate |
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| Impact |
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| Slice |
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| Yes |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Chop command|Chop]] |
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| Damage |
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| Extremely |
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| Unbalancing |
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| Slow |
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| More accurate |
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| Slice |
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| Puncture |
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| Yes |
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| Evasion, parry |
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| Shield |
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|- |
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| [[Claw command|Claw]] |
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| Brawling |
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| Somewhat |
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| Balance building |
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| Quick |
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| As accurate |
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| Slice |
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| Impact |
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| Yes |
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| Parry, shield |
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| Evasion |
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|} |
Revision as of 04:57, 13 December 2014
A category for commands used for combat, or directly in support of combat.
Command | Type | Fatigue | Balance | Speed | Accuracy | Offensively Best Suited | Offensively Least Suited | Defensive Penalty | Defense Best Suited | Defense Least Suited |
Attack | Damage | Moderately | Balance building | Reasonably | Normal | Puncture, slice, impact | Yes | Evasion, parry, shield | ||
Bash | Damage | Extremely | Unbalancing | Slow | More accurate | Impact | Puncture | Yes | Evasion, shield | Parry |
Bite | Brawling | Moderately | Unbalancing | Quick | Normal | Puncture | Impact | Yes | Evasion, parry, shield | |
Bob | Tactical | Barely | Very balance building | Reasonably | Normal | Puncture, slice, impact | Yes | Evasion | Shield | |
Butt | Brawling | Somewhat | Unbalancing | Very quick | More accurate | Impact | Slice | Yes | Evasion, parry, shield | |
Chop | Damage | Extremely | Unbalancing | Slow | More accurate | Slice | Puncture | Yes | Evasion, parry | Shield |
Claw | Brawling | Somewhat | Balance building | Quick | As accurate | Slice | Impact | Yes | Parry, shield | Evasion |