Glass construct
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Description
Before you stands a glass construct, formed of naught but blood and glass. Carnage seems to roll from the creature as it gazes about, its silence only broken by the slow dripping of blood from its horrid body.
In Depth
Summoned with a tiny glass orb, a tiny glass cube, or glass decahedron.
Can not be COMMANDed.
Will attack anyone engaged with it, even the one who summoned it.
There is a specific policy article, News 5 37, with answers to common questions in regards to rules and consent as applied to these creatures.
Special Abilities
Flexing
The strength of the created construct is determined by the circle of the player who summoned it. Necromancers receive a static boost to construct strength. (It is worth pointing out that for many users this will represent an increase in glass construct strength over the previous caps in place on glass constructs.)
Vit Drain
A powerful glass construct freezes momentarily as a sickly red light floods through its body.
Blood gushes from <person>'s open wound, flowing into a powerful glass construct.
Blood is torn from your open wound, flowing into a powerful glass construct.
Shrapnel Attack
An immense glass construct stands motionless as microfractures spideweb across the surface of its body. Nothing happens at first until lethal shrapnel erupt outward from the construct in every direction.
One of the shards flies towards you! Thankfully, the shard is deflected by your armor.