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Sand Spit Tavern
Sand Spit Tavern | |
---|---|
Province | Zoluren |
Justice | city |
Town | The Crossing |
Map | Ranik's Map 1 |
Room ID | Unknown |
# of Rooms | 5 |
Store Type | Drink shops, Food shops |
This store only accepts Kronars
|
[Sand Spit Tavern, Barroom]
Apparently made from a section of salvaged ship's hull the main bar area is constructed of ancient and scavenged nautical ware. The decor is of the same vintage, an old hatch cover for a door, worn and broken capstans for tables with a hodge-podge of chairs of all sorts. A long bar that has seen much better days is the main focus of the room. The lighting is dim and there are many dark corners. The clientele seems to prefer it that way to judge from the heavily curtained porthole windows. You also see a bill of fare, a shadowed table and a long bar.
Obvious exits: out.
- The table and long bar here are Donation racks.
Drinkables | ||
---|---|---|
Item | Price | Done |
1 - Sand Spit Rum | 20 | |
2 - Sea Foam Ale | 15 | |
3 - Kelp Water | 5 | |
4 - Sea Witch Grog | 30 | |
5 - Helmsman's Ruin | 35 |
Food | ||
---|---|---|
Item | Price | Done |
6 - Goat Cheese | 8 | |
7 - Quarter Roast Gull | 38 | |
8 - Sea Slug Stew | 25 | |
9 - Pickled Seaweed | 15 | |
10 - Brine-Cured Shark Egg | 12 | |
11 - Pickled Eel | 20 |
[Sand Spit Tavern, Round table]
Here in a very dark corner of the bar, sits a large table. A rough wooden bench and some chairs are drawn up about it and a shaded oil-lamp sitting on it throws a narrow cone of light on the surroundings. An ideal place to sit and drink or talk for those who'd prefer not to be disturbed. You also see the main bar and a large round table.
Obvious exits: none.
- The table here is a donation rack.
[Sand Spit Tavern, Dark Corner]
This corner is dark and isolated from the main bar by a low wooden wall made from old spars bound together with rope. A small square table and four chairs are the only furnishings. Overhead, an old lantern sheds a pallid light over the nook. The air is stale and smells of spilled beer and worse things.
Obvious exits: out.
[Sand Spit Tavern, Backroom]
Behind the bar you find the storage area with barrels and casks of assorted brew. A pot boy washing up some glasses in a pail of indifferently clean water looks up at you with dull surprise and continues his work. There is a litter of broken glass here and you wonder if and when the place was last swept out. You also see a rickety ladder.
Obvious exits: none.
[Sand Spit Tavern, Cellar Room]
This dank and cheerless place is the tavern's cellar. Once a wine vault, the moisture and brackish water seeping in from the estuary ruined the wine. Old barrels, mostly rotted and splintered still stand in a row. Now largely unused, you have heard lurid tales of smugglers hiding down here to buy and sell and conduct other, less savoury dealings. You also see a witchclaw door, some nondescript boards, a dark yew door decorated with a charming wreath interspersed with autumn leaves and sunflowers, some old barrels and a rickety ladder.
Obvious exits: none.
Housing
Sand Spit Tavern | ||||||||||||||
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Location | Category | Restrictions | Owner | Appearance |
---|---|---|---|---|
Cellar Room | Lower Class, Urban | Rinna | witchclaw door | |
Cellar Room | Lower Class, Urban | Sylveryfox | dark yew door |
[Sand Spit Tavern, The Raven's Nest]
Strewn about the makeshift establishment is a variety of out of place looking chairs and tables that look like they have been nabbed at opportune moments and repurposed. A heavy metallic smell emanates from a circle of rust-stained rags in this ramshackled speakeasy during its off hours. Near the roughly carved entrance stands a nondescript box affixed with a hastily written note.
Obvious exits: out.