S'sugi malchata

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Missing or Incomplete Creature Information Needed    
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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on premium only, Infobox entry on maximum unarranged skin value, Infobox entry on maximum arranged skin value, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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S'Sugi Malchata
Malchata.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 480 to 750
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:,
Premium-Only Unknown
Skinning Details
Ranks Required 350
Max Value ?
Max Arranged ?
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

Alien in appearance, the s'sugi malchata could be mistaken for a humanoid at a great distance. However, up close there's no room for uncertainty. An insect-like head and slitted yellow eyes cap a sinuous three part body. Long, segmented appendages protrude out of the creature's back, hooked around its torso like an extra set of ribs. Short, jagged claws cap its humanoid-hands, and wavering antennae probe the air. Oddly, the s'sugi malchata's multi-jointed legs don't make contact with the ground, it appears to hover above the sand on an invisible cushion.

In Depth

S'sgui malchata cannot be knocked over.

Special Attack

  • Sandstorm: Creates a sandstorm that pulls people from hiding and stuns them. Also has possibility of throwing into another room and causing injury.
  • Sand webs: Immobilizes for 1-3 seconds.
  • Sandstorms can improve the balance of all the malchata in the room.
  • Casts Fire Ball

References

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