Soul Sickness

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  • Infobox entry on justice, Infobox entry on corrupt
Cleric thumb.jpgCleric Guild


Soul Sickness
Abbreviation: SICK
Prerequisites: Centering
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / debilitation
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 0 / 600
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: Soul Sickness is the most elementary spell available to aspiring spiritual warriors. Rather than directly blast at the health of the soul, it creates a spiritual 'weight' to crush down on the victim.
Effect: {{{dtype}}}, {{{htype}}}, Immobilizes and forces kneeling.
Example Messaging: You gesture at a grass eel.

Slippery as an eel, a spiritual tendril creeps into its soul, engendering a powerful sense of indecisiveness. The grass eel takes on an ill, brooding appearance.
It drops to its knees before you.
Roundtime: 2 sec.

Backlash effect when cast on undead:
You gesture at a goblin zombie.
With no living spirit to manipulate, the spell recoils upon you!
Your skin crawls at the clammy touch of your own magic.
Roundtime: 10 sec.

Contest Type: spirit / willpower
Devices/Tattoos: Grey inkpot (1), Tightly rolled scroll of blackened paper

Notes

  • Does not function against undead.
  • If cast without a valid target it will instead turn on you, causing roundtime.
  • The current theory holds that induced roundtime duration is based upon weight of success in the spirit vs willpower stat contest.