Spheres of Influence

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Spheres of Influence are the areas in which a guild is considered to have special affinity, and thus higher caps when they are enhanced through abilities and spells.

All bonuses to skills and stats (other than crafting) have been changed with Magic 3.1 to an uncapped 20% boost (15% for out of SOI). Bonuses to crafting skills are half that -- 10% or 7.5%.

This game design concept was introduced with DR 3.0.


Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Skills
Tactics Tactics Tactics Performance Tactics Tactics Tactics Tactics Tactics Tactics Performance
Appraisal Forging Outfitting Appraisal Empathy Appraisal Performance Appraisal Bardic Lore Trading Appraisal
Mechanical Lore Skinning Scouting Mechanical Lore Performance Mechanical Lore Appraisal Mechanical Lore Performance Performance Mechanical Lore
Scholarship Outdoorsmanship Skinning Scholarship Appraisal Scholarship Mechanical Lore Scholarship Appraisal Appraisal Scholarship
Engineering Stealth Outdoorsmanship Enchanting Mechanical Lore Enchanting Alchemy Enchanting Mechanical Lore Mechanical Lore Alchemy
Forging Athletics First Aid Alchemy Scholarship Forging Engineering Engineering Scholarship Scholarship Outfitting
Perception Evasion Thievery First Aid Enchanting Athletics Backstabbing Skinning Enchanting Enchanting Thanatology
Evasion Debilitation Locksmithing Perception Alchemy Evasion Skinning Outdoorsmanship Alchemy Alchemy Skinning
Warding Inner Fire Stealth Theurgy Outfitting Summoning Outdoorsmanship Stealth Outfitting Outfitting Outdoorsmanship
Augmentation Expertise Perception Sorcery Engineering Sorcery First Aid Perception Engineering Engineering First Aid
Melee Mastery Missle Mastery Athletics Warding Forging Warding Thievery Evasion Forging Forging Thievery
Brawling Melee Mastery Evasion Utility Skinning Utility Locksmithing Astrology Outdoorsmanship Outdoorsmanship Locksmithing
Heavy Thrown Offhand Weapon Debilitation Debilitation Outdoorsmanship Debilitation Stealth Sorcery Thievery Locksmithing Stealth
Polearms Brawling Augmentation Augmentation First Aid Augmentation Perception Warding Debilitation Perception Perception
TwoHanded Blunt Heavy Thrown Missle Mastery Targeted Magic Athletics Targeted Magic Athletics Utility Augmentation Athletics Athletics
Large Blunt Light Thrown Offhand Weapon Arcana Evasion Arcana Evasion Debilitation Arcana Evasion Evasion
Small Blunt Polearms Brawling Attunement Warding Attunement Utility Augmentation Attunement Warding Sorcery
Twohanded Edged Staves Polearms Holy Magic Utility Elemental Magic Augmentation Targeted Magic Elemental Magic Arcana Warding
Large Edged Crossbow Crossbow Melee Mastery Debilitation Melee Mastery Missile Mastery Arcana Missle Mastery Light Thrown Debilitation
Small Edged Bow Bow Polearms Augmentation Offhand Weapon Melee Mastery Attunement Melee Mastery Staves Augmentation
Parry Ability Slings Slings Staves Life Magic Brawling Offhand Weapon Lunar Magic Offhand Weapon Crossbow Targeted Magic
Endurance Twohanded Blunt Twohanded Edged Slings Brawling Polearms Brawling Light Thrown Brawling Parry Ability Brawling
Defending Large Blunt Large Edged Twohanded Blunt Small Blunt Staves Light Thrown Staves Heavy Thrown Brigandine Staves
Plate Armor Small Blunt Small Edged Large Blunt Small Edged Bow Crossbow Large Edged Light Thrown Chain Armor Small Blunt
Brigandine Twohanded Edged Parry Ability Small Blunt Parry Ability Twohanded Blunt Bow Small Edged Large Blunt Light Armor Small Edged
Chain Armor Large Edged Defending Twohanded Edged Light Armor Large Blunt Slings Light Armor Small Blunt Shield Usage Light Armor
Light Armor Small Edged Brigandine Large Edged   Twohanded Edged Small Blunt   Large Edged    
Shield Usage Parry Ability Chain Armor Small Edged   Large Edged Small Edged   Small Edged    
  Defending Light Armor Parry Ability   Parry Ability Parry Ability   Parry Ability    
  Chain Armor   Shield Usage   Shield Usage Light Armor   Light Armor    
  Light Armor                  
  Shield Usage                  
                     
Statistics
Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Stamina Stamina Reflex Wisdom Stamina Wisdom Intelligence Wisdom Charisma Stamina Stamina
Charisma Reflex Agility Charisma Wisdom Intelligence Discipline Intelligence Reflex Charisma Reflex
Discipline Strength Strength Discipline Discipline Strength Agility Discipline Agility Intelligence Intelligence

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