Post:Re: Confused about new circle reqs... on 03/16/2012 10:35
Re: Confused about new circle reqs... · on 03/16/2012 10:35 AM CDT | 1156 |
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>>So...after spending the last few hours trying to digest what these new requirements mean, I've come to the conclustion that not a lot of consideration was given while coming up with these. Did no one QA these?
lol >>Survivals [Empaths] need 5 survivals in addition to First Aid. The Survivals you'll have available to you are:
So out of those, if you want to avoid combat at all costs, you're required to figure out a way to learn skinning, locksmithing, or stealth (At truly minimal ranks per circle, for the lowest ones). Your fourth and fifth survival reqs are incredibly easy - Until 70th circle you only need one rank per circle.
Let me put it another way. By 70th circle, you will need to have amassed a 70 ranks in these two skills. This is not a terrible burden. You can get that much stealth stalking around town (especially with hiding and stalking being combined and thus both training the same skill). Skinning is learnable by scrapping tipped skins, and locksmithing is learnable by tipped boxes. A sociable empath could also easily chat up a customer and offer healing in exchange for a bag of boxes or a bundle of skins. Are these methods something you can do without much effort? Not especially. I didn't design the empath (or any) reqs around push-button training. If you want to never go into combat as an empath, you still have the option. You can also go into combat and save yourself the trouble, but it's totally up to you. | |
This message was originally posted in The Empaths/Responses to GM`Official Announcements, by DR-SOCHARIS on the play.net forums. |