Post:Scripting policy talk - 07/06/2013 - 02:25

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Re: Scripting policy talk · on 07/06/2013 02:25 AM CDT 1124
>>With all due respect to the GMs, dying at 34/34 and being revived at 5/34 is a slap to the face and all it does is save most adventurers 3-4 minutes of a 30-minute hunting trip.

Well, being raised with a decent number of favors after dying with 34/34 leaves you with 9/34 not 5/34. MF does a bit better than that number. I'm not sure how this addition is a slap to the face, considering that prior to its arrival you would have had nothing when you were raised. It is set where it is for right now, but other methods to increase these percentages could come along at some point.

AGM Ricinus
Dev Systems
Cleric Advocate

This message was originally posted in DragonRealms Policy Discussions \ Scripting policy, by DR-RICINUS on the play.net forums.