Prison Riot: The Aftermath
Even as the prison's staff recovered from the thwarted riots, a new menace was descending slowly and insidiously upon the compound. The preparations were masterfully made and the trap was set. By the time the move was made, it was too late to stop it. All the guards, staff, and eventually the inmates had no choice but to fight for their lives and hope to survive long enough for reinforcements to be summoned and transported.
Driven by an unknown puppetmaster and without mercy, the undead now claim what remains of Grey Raven Prison. As the guards and inmates alike fall, one by one, the living are left to watch in horror as their former friends rise up once again to fight alongside those who brought about their undeath.
The Warden has fallen, and the situation is dire. Taking up a rallying cry, Deputy Warden Adisel is trying desperately to push the survivors to defend an ever-shrinking area of the prison's island with small numbers while her enemy's ranks continue to grow. The first waves of her messengers are now pulling ashore and scouring the realms, seeking all willing to assist the Grey Raven once more. Will you answer her call?
Up to 15 players can participate in the next DragonRealms Adventure, a small-scale "quest" that takes roughly an hour to complete. Rumors of items of power greatly concern the Deputy Warden, and she's tasking you to uncover them in hopes of ending the threat. Be prepared for a constant fight. The undead are without mercy and great in numbers, and your death is almost guaranteed.
Tasks
Loot
Scrip
Inmates drop Grey Raven scrip, coins, and random treasure, with the first going into a group pool automatically. During the quest, the TASK command will show the total amount of script gathered, and when each person leaves the quest, they will get an equal share at that point.
Afterwards, total scrip can be seen in the TICKETS command.
It can be spent at the Grey Raven Commissary.
End Loot
Armor
- iron-banded shield with a leather grip
- ceremonial chain balaclava colored and beaked like a goshawk's head
- polished steel plate with a red and white bull's-eye painted on the back
- nightmare black leathers
- suit of purple-trimmed armor encrusted with amethysts
- lion's-head visored helm
- banded plate armor etched with a flying eagle
- pair of ridged leather gauntlets with silver-wrapped cuff
- silvered ceremonial mail gloves lined with brown fur
- hooded silverweave cowl lined with softened nightmare black leather
- silvered ceremonial chain mail wrapped in shimmering silks and velvets
- nightmare black gloves
Weapons
- steel hanger with a silver maple grip
- massive Dwarven greataxe with a bearded silversteel blade
- ironwood-hafted hand mace crowned with a spherical vardite head
Magical Devices
Instruments
Furniture
Sets
- ironwood contract case covered with detailed carvings
- striated cambrinth armband inset with dozens of tiny sparkling gems
- brilliantly-colored quilted armor
- brightly-scaled adders with black felt tongues
- delicate silver anklet with dangling cambrinth taffleberries
- pair of cambrinth-framed spectacles with dark lenses
- pearl-handled dagger
- oak and walnut carrying case
- fitted blue robe with embroidered trim
- diamond-studded orichalcum ring bearing the crest of the Traders' Guild
- heavy leather feedbag embroidered with the crest of the Traders' Guld in orichalcum-hued threads
- smokewood abacus with carved howlite beads
- orichalcum jeweler's loupe with elaborate etchings
- cambrinth spotted tang fish
- thick sailcloth hooded cloak
- cambrinth seal pendant with a pearl chain
- abyssal kraken-shaped ring
- silvery-black stone pendant splaying six barbed tendrils
- silver-shot azure zibeline greatcloak with carved ironwood buttons
- crystal hourglass with etched silver caps
- ironwood-hafted scimitar with a seven-pointed star on the pommel
Other
Incidental Loot
Mob Levels
Mob names are randomized on each run, similar to Akigwe's Legacy: Secrets of the Tower Quest.