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Contingency
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Abbreviation: | CONTINGENCY | |
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Prerequisites: | Teleport | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | standard / utility | |
Difficulty: | advanced | |
Prep (min/max): | 17 / 95 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Self | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | A spell for emergencies, Contingency will teleport the mage, should he die, become stunned, or disabled, to the location of either his moonbeam or to the feet of the person he is linked with via Seer's Sense. Like all teleport magic, it requires that the moons are visible, or the Contingency spell will fail. | |
Effect: | Unknown | |
Example Messaging: | You gesture.
You suddenly feel mystically attuned to your Xibar moonbeam. Activating: | |
Devices/Tattoos: | Tattered yellow scroll |
Casting Information
- You may INVOKE Contingency when you have the Contingency spell on you to manually trigger the spell.
- This is a non-battle spell that can be cast on a single target. Non-battle spells have significantly longer preparation times than battle spells. It can be cast on yourself and other adventurers. It requires a minimum of seventeen mana streams, and can expand to a maximum of ninety-five mana streams woven into it.
- To begin to be able to cast this spell, you will need to reach the rank of an experienced practitioner. By the time you have mastered this spell, you will be ranked as a master in your abilities as a caster. It requires the Utility skill to cast effectively.