Script List

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Scripts facilitate repetitive tasks in Elanthia. They can range anywhere from skill training scripts to elaborate travel scripts.

Other scripts can be found at The DR Script Repository and DRSecrets.com.


NOTE: AFK Scripting is against DragonRealms policy. So just don't do it!

Moon Mage

Script Name Author Notes
Astrology (script)
Astral Travel (script) Foresee Automatically travel the astral plane.

Empath

Script Name Author Notes
Empath self heal (script)
CambAutohealer (script) Peter Souza
Healinternal (script)
Autohealer (script) Tropicalo for genie, for Empaths with 200ish or better magics
ShardPerc (script) Averalaan for day or night
CrossingPerc (script) Averalaan
trans-e (script) Legeres transfer external wounds of your choice from a patient
trans-es (script) Legeres transfer external scars of your choice from a patient
trans-i (script) Legeres transfer internal wounds of your choice from a patient
trans-is (script) Legeres transfer internal scars of your choice from a patient
trans-wounds (script) Legeres transfer both internal and external wounds of your choice from a patient
trans-scars (script) Legeres transfer both external and internal scars of your choice from a patient

Survival Skills

Script Name Author Notes
Climbwall (script) Repeatedly tries to climb a single wall
Climbcrossing (script) Climbs Crossing walls
Climb Crossing Walls (script) Kraelyst Highly efficient, can be used by all levels, Trains to 400+ ranks
Climb Shard (script) Kraelyst Highly efficient, can be used by all levels, Trains to 400+ ranks
Climb Ratha (script) Kraelyst Trains to 200+ ranks
Pick boxes Uversy Picks treasure boxes in any container you specify; no limit on number of boxes in the container. Also dumps trash found in the boxes.
pickbox (script) For the Non Thief
Pick-through Ground Boxes (script) Kraelyst Picks through all boxes on the ground (up to 9 boxes of each type)
Novice Fourfold-Survival (script) Joxemburg Highly Modular Script to train Climbing, Swimming, Foraging and Perception
Swim Goblin Brook (script) Azmag Swimming script for the Crossing Goblin Brook, Trains to ~80 ranks
Swim Eluned's Temple (script) Kraggur Swimming script for the Eluned's Temple, Trains ~65 - 140 ranks

Ranger Scripts

Script Name Author Notes
trailmap (script) Hanryu Displays in game maps of Ranger Trails.


Miscellaneous Scripts

Script Name Author Notes
Vaults (script)
Rezz (script) for genie
Pick Up Gems (script) Kraelyst Picks up all gems from the ground or alternately only picks up the gems specified. May go into neverending loop if a gem name is part of a room description.
Get Favor Orb (script) Kraelyst Works through entire traditional favor orb puzzle. Just stand at the altar and start script.
FirTalisman (script) Deke Warrior Mage, get fir talisman
EscapeWarrens (script) Deke Escape Under Shard Warrens
Longbow Carving (script) Marton Makes a longbow, will need minor modification for your containers/knife
Exptracker (script) Mendaleev Tracks experience gain over time and other calculations

Combat Scripts

Script Name Author Notes
Ambush (script) Teaches up to 50 ranks, for use in Pale Grey Death Squirrels
BowCombat (script) Warrior Mage bow hunting
Mendhunt (script) Mendaleev Hunting script
Huntbuddy (script) Mendaleev Buffs hunting partner and other actions

Travel Scripts

Script Name Author Notes
Mainland Kraelyst Travels to every town, clan, and village on the mainland.
Ratha Kraelyst Travels to nearly every shop, creatures, and important service on Ratha.
Aesry Kraelyst Travels to nearly every shop, creatures, and important service on Aesry
M'Riss Kraelyst Travels to nearly every shop, creatures, and important service on M'Riss and Mer'Kresh

Storm Front Functions

Script Name Author Notes
Retreat (script) Deke Retreats to missile then returns you to wherever you designate
CheckLevel (script) Deke
BagIt (script) Deke
Npc highlight (script) Ysselt Auto Highlights NPCs, Merchants, Guildleaders, Shopkeepers. StormFront.
Cast Facing (script) Aligrant Automatically determines what you are facing and casts your spell at that target. Useful for spells that don't default to cast at what you're facing such as Halt or Tingle.

Also See