Property:Description is

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Description: A property to hold the description of verbs, objects, etc.
Type: text

There are currently 368 items in this property, 21 of which are incomplete, and 0 of which are outdated.
Showing 20 pages using this property.
L
Operates the latch on a door, such as in the guest rooms at Taelbert's Inn.  +
Emotive command to laugh in various ways.  +
Activates the Paladin Lead combat ability, or begins and ends leading a supported mount.  +
Emotive command to jump into the air or rise to your feet.  +
Removes you from the group you are in, so that you stop following its leader.  +
Form of speech, similar to SAY.  +
Role-playing command to lick yourself, another person or an item. May also be used with facial hair.  +
Moves you into a prone position, with location- or furniture-specific variations where supported.  +
Sets a flammable object or substance on fire, usually with flint and a metal striker or with another burning object.  +
Forms an empathic link between an Empath and another character, temporarily lending the Empath a portion of that person's skill and serving as the gateway to the persistent, unity and Hand of Hodierna healing abilities. Non-Empaths use it to accept, refuse or break a link.  +
Used to enter into a class; additional role-play messaging.  +
Load a ranged weapon such as a bow, crossbow or sling with ammunition. The weapon must be held in your right hand, and the ammunition must be of the type that weapon uses.  +
Lobs a held weapon at a creature or player. LOB is a fast, lightly damaging attack that never lodges the weapon.  +
Secures a closed door, window, container or other lockable object, sometimes with a matching key.  +
Redisplays the room description, or describes a target in greater detail. Also lists the people, items and junk in a room, and looks in, on, under and behind objects.  +
Lowers a held weapon as a role-playing action, or places a held item in the at-feet inventory slot when used with GROUND. Some items define their own special LOWER behavior.  +
Combat maneuver that makes a slow, heavily fatiguing puncture attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.  +
M
Command to mail letters and items to other players.  +
Displays your harness ability, personal attunement, held mana and current harness-message setting, even while you are in roundtime.  +
A Thief-only ability that assesses your ability to successfully perform a thiefly action; role-play command to trace an X across your chest.  +