Elder Adan'f blademaster
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Description
Introduced in Tuesday Tidings 9.
Spawn with a random weapon and have learned some new tricks to keep you off balance while being better at keeping their own.
Recall
Though reptilian like the S'Kra Mur, the Adan'f were created and uplifted as a slave race by the Dragon Priestess Dzree to bolster their ranks during the conquest of the realms that established the Dragon Priest Empire. With the collapse of the Empire and the passage of time, the reclusive Adan'f are autonomous in the modern era. They are known to inhabit the Whistling Woods of Ilithi, and their influence extends throughout Shard's southern border and the Dark Hand.
The blademasters are the elite warriors of the Adan'f. Having survived years of skirmishes with local authorities and traveling adventure seekers alike, their skills with a wide variety of weapons have been finely honed.
They are not known to cast any recognized spells.
They are known to carry loot in locked boxes.
In Depth
When another Adan'f dies, they will stab their weapon into its chest in a ritual.
When they die, their armor and shield are destroyed.
Uses stealth.
Equipment/Loot
- dented visored helm
- rusted plate armor
- battered oval shield
- aged hand axe
- aged komno
- aged telek
- beaten spiked hara
- bloodied bludgeon
- bloodied hanger
- bloodied telek
- notched komno
- notched ball and chain
- well-used cudgel
- well-used oben
- well-used rapier
- well-used telek
And more! Adan'f blademaster weapons are of superior quality compared to ordinary creature weapons. They can appear as aged, beaten, bloodied, notched, or well-used; the descriptor does not affect the quality.
Messaging
- Spawn: TBD
- Entrance: TBD
- Entrance: TBD
- Exit: TBD
- Death: TBD
- Decay: TBD
- Other: TBD