Kyssandra
Kyssandra Grimslate | |
---|---|
Status | Active |
Race | Human |
Gender | Female |
Guild | Ranger |
Instance | Prime |
About
You see Ranger Kyssandra Grimslate of Elanthia, a Human.
She has elegant arched eyebrows, thick-lashed crystal blue eyes, a small nose and dimples. Her golden-streaked lavender hair is long and wavy, and is worn in a tousled mass of locks that tumbles over her shoulders. She has smooth skin.
She is wizened.
She is wearing an ebony longbow, a wide leather war belt with an agonite-inlaid gargoyle buckle, a fang-shaped drake-hide quiver limned in bone shards, a dark silverweave lootsack, a gwethdesuan, a beribboned silvery silk pouch, a starlight-hued sanowret crystal set in a mistglass wildling spider, an elegant spidersilk traveler's backpack, a snow white sheath, some half-moon spectacles with amethyst-tinted lenses, a piece of white string dangling a silver ring bearing the crest of the Ranger Guild and a dark lockpick case labeled "GuildLeader".
Horse Training Services
Skill | What it Does | Taunt To | Class Time | Cost |
---|---|---|---|---|
Bareback | Ride without a saddle or padding | 20th circle (Ranger any time) | ~10 minutes | 18 Plat Kronar |
Leadrope | 20th | 6 Minutes | Horse stays calm while having a rope or bridle on. (ask <stableman> about LEAD) | |
Saddle | 30th | 27 Minutes | Horse stays calm while having a saddle on. | |
Beg/Sit | 40th | 6-17 Minutes | Trick - The horse can sit and beg | |
Jump | 40th | 30-40 Minutes | Trick | |
Kneel | 30th or 40th | 16 Minutes | Teaches horse to kneel so smaller races can mount. | |
Prance | 40th | 45-57 Minutes | Trick | |
Rear/Spin | 40th | 6-17 Minutes | Trick | |
Animal | 50th | 20-48 Minutes | Teaches a horse not to be afraid of animalistic races (Prydaen, and Rakash in moonskin)
Horse will BOLT when approached by one of these races, so it's important to teach it to all horses. | |
Combat | 50th | 52-60 Minutes | Teaches horse to go to battle | |
Joust | 50th | 23 Minutes | Teaches horse to perform a joust | |
Magic | 50th | 45-55 Minutes | Teaches horse not to fear offensive magic being cast atop it. (ask <stableman> about SPELL) | |
War | 50th | 120 Minutes | Horse will fight with you (Paladins only!) when you are in combat. |