Harmony
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Abbreviation: | HARM | |
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Prerequisites: | Drums of the Snake and 30th circle | |
Signature: | Yes | |
Spell Slots: | 3 | |
Mana Type: | Unknown | |
Spell Type: | standard / augmentation | |
Difficulty: | esoteric | |
Prep (min/max): | 30 / 100 | |
Skill Range (min/max): | 250 / 1000 | |
Valid Spell Target: | Self | |
Duration (min/max): | 10 minutes / 40 minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Harmony will resonate in the mind like a favorite song, enhancing your efforts physically, mentally, and lending grace to your movements. With it, you will find your thoughts and action blend in perfect harmony, greatly enhancing your combat prowess. The use of this enchante is not easy to master, and it may take quite some proficiency with your own abilities at sustaining the pattern of your song before you see marked results. | |
Effect: | +Evasion skill, +Parry Ability skill, +Reflex (stat), {{{dtype}}}, {{{htype}}} | |
Example Messaging: | Your blood rises as images of ferocious battles play across your mind. You feel the fervor of combat grip you.
Effect pulsing to another player: | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Self cast buff to melee and ranged accuracy that pulses from yourself to other players every several seconds.
- Defaults to CAST GROUP
- Other players lose the effect on the next pulse if they are no longer in your group.
- Can be CAST AREA if the Area Casting feat is known. This extends all pulsing effects to every player in your room instead of just your group.