Fatigue

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Revision as of 15:57, 7 January 2013 by ISHARON (talk | contribs)
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Fatigue affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting spells, attacking with a weapon, swimming, climbing, transferring wounds (Empaths), and running Ranger trails.


Formulas

A character's fatigue pool is determined by Stamina and Discipline, as follows:

Fatigue formula.png

Fatigue recovery (per pulse) is determined solely by a character's Stamina.

Fatigue recovery formula.png

Fatigue Levels

Percentage Combat Message HEALTH Message
>100% energetic strangely full of extra energy
100% none none
99%-90% none slightly fatigued
89%-80% winded somewhat tired
79%-70% tired tired
69%-60% tired fatigued
59%-50% fatigued very tired
49%-40% fatigued very fatigued
39%-30% worn-out extremely tired
29%-20% beat extremely fatigued
19%-10% exhausted on the verge of complete exhaustion
9%-1% exhausted completely exhausted
<1% exhausted exhausted beyond reason

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