Arrange command
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The ARRANGE command moves the body of the critter around to make skinning it more difficult than normal, but increases the chances of a perfect skin.
With regards to hair, allows you to change your or someone else's hairstyle.
Syntax
Skinning:
- ARRANGE <creature>
Hairstyle
- ARRANGE <person> HAIR <style number>
Arrange hair options: USAGE: ARRANGE HAIR # -or- ARRANGE <player> HAIR #, where # can be any of the following options for your current hair style:
Loose:
1) loose 2) loose, tucked behind his ears 3) parted down the center 4) parted on the side 5) slicked back away from his face 6) matted down on top in a serious case of "helmet hair" 7) in a simple, loose style 8) cropped short on top, longer in the back and sides
Tied:
1) tied back 2) pulled back in a ponytail 3) arranged in pigtails 4) pulled back in a bun 5) coiled in an upswept twist 6) loosely piled atop his head 7) arranged in ringlets 8) pulled up in a topknot
Braided:
1) braided 2) pulled back in two braids 3) arranged in an intricate Elven braid 4) coiled atop his head in a regal braided coronet 5) pulled back in a multitude of beaded braids 6) tied back in a thin braided tail 7) tied back in an intricate five-stranded braid 8) pulled up in an elaborate four-stranded braid
Tousled (muss once):
1) tousled 2) in a careless, windblown arrangement 3) brushed over the top of his head to hide a receding hairline 4) in a tousled, finger-combed style 5) in a tousled mass of locks that tumbles over his shoulders 6) in a mop of unruly cowlicks 7) feathered back from his face in a windblown look 8) in an odd, frizzy mop -- a definite "bad-hair" day
Unkempt (muss twice):
1) unkempt 2) tangled 3) shaggy 4) untamed 5) teased 6) arranged in tight dreadlocks 7) arranged in a mohawk 8) arranged in oiled spikes
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