Favor Orb
What is It
A favor orb is an "orb of light" which shines a different color depending on which guild the person who received is of.
It also shines different levels of brightness depending on how much you have sacrificed to the orb.
The sacrifice is always the same thing, unabsorbed experience still in your experience pools. The more favors and circles you have, the more experience you must sacrifice to fill the orb.
Once the orb is filled completely you may place it on the proper alter to obtain your favor.
How To Obtain
Favor orbs can be obtained in 2 main ways.
- The first is the most commonly known way, which is to complete a variety of puzzles at the Stone Grotto out the west gate of the Crossing, the altar out the east gate of Riverhaven, and outside Shard's west gate at the raised dais. These locations will allow you to have up to two orbs from a neutral aspect.
- The second way to obtain favor orbs is to offer the correct Immortals specific offering at their specific alters. For example, the Hodierna alter on the third tier of Ratha will take any of the proper offerings listed on her page, which consist of healing herbs, unicorn beads, parchment unicorn primers, and Immortal Hodierna Cards. However, it is not possible to gain a functioning second orb until the first has been returned or destroyed.
Filled levels
- glows faintly and wavers slightly
- glows faintly
- glows a pale (color), wavering slightly
- glows a steady pale (color)
- glows strong (color), wavering slightly
- glows a strong and steady (color)
- (no response when overfilled)
Myth
There is a prevalent myth about experience leaking from a favor. This most likely originated in the confusion with cambrinth orbs that leak mana.
Favors will never ever lose experience that has been placed inside it. The perception of "leakage" comes from when multiple orbs are filled simultaneously. The orb size is based solely on the number of favors and circles you have at the time of rubbing it.
If you have two orbs both at maximum experience and place one on an altar, the second orb will expand and need more experience since you now have more favors.
The same is true with departing. If you have an orb that is partially filled (based on the look) and die and depart, losing one or more favors, it can potentially be full when next rubbed.