Show command
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| Shows a worn or held item's description to a person, creature or object. It also controls whether a worn item remains visible despite item hiders. |
| SHOW <item> TO <person> You see: You show <person> your <item>. SHOW <item> TO <creature> SHOW <item> TO <object> SHOW <item> ALWAYS SHOW <item> NORMAL |
Syntax
- SHOW <ITEM> TO <TARGET>
- Shows a worn or held item to a person, creature or object. A person sees the item's description. If you hold the item in a hand, the person can also temporarily APPRAISE it.
- SHOW <ITEM> ALWAYS
- Makes a worn item remain visible when people LOOK at the wearer, regardless of any item hiders being worn.
- SHOW <ITEM> NORMAL
- Restores a worn item's normal interaction with item hiders.
Game Helpfile
Format: SHOW {object} TO {target}
SHOW {object} ALWAYS to make a worn item always show, regardless of what hiders you are wearing.
SHOW {object} NORMAL to make it hideable by hider items again.
Notes
- The ordinary targeted form requires the shown item to be worn or held. Scripted items and targets can produce their own results.
- A person shown an item sees its description. Some items also display additional descriptive or readable text. SHOW does not always display readable text, but can indicate that writing is present. Items that omit expected writing can be reported with BUG while held.
- ALWAYS and NORMAL require the item to be worn. Some wearable items do not support the ALWAYS setting.
- Showing an item to yourself is refused with: Don't be silly, just look at it.
See Also