Minor Physical Protection

From Elanthipedia
Revision as of 02:06, 2 January 2022 by TRAIGA (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt
Cleric thumb.jpgCleric Guild


Minor Physical Protection
Abbreviation: MPP
Prerequisites: -
Signature: No
Spell Slots: 1
Ward Slots: This spell uses 1 ward slot when cast by Clerics, 2 ward slots for everyone else.
Mana Type: Holy Magic
Spell Type: standard / warding
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self
Duration (min/max): 10 minutes / 40 minutes
Justice: Unknown
Corruption: Unknown
Description: Minor Physical Protection is the first in a suite of potent spells designed to preserve those who walk upon the path of the gods. This introductory Warding spell will decrease the power of incoming strikes against the caster.
Effect: Percentage damage reduction.
Example Messaging: Casting/Refresh: You are bathed in a soft silver glow for a moment.

Ending: The soft silver glow fades from around you.

Devices/Tattoos: Bone elf shaman's rattle decorated with colorful beaded feathers on leather thongs, Bright silver inkpot, Item:Bone elf shaman's rattle decorated with colorful beaded feathers on leather thongs

Notes