Wield command
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| Draws a weapon or shield from inventory into an empty hand and remembers its source container for the SHEATHE command. |
| WIELD <weapon> You see: You draw out your <weapon> from the <container>, gripping it firmly in your right hand. WIELD <two-handed weapon> |
Syntax
- WIELD <WEAPON>
- Searches inventory for the weapon or shield and draws it into an empty hand, preferring the right hand.
- WIELD LEFT <WEAPON>
- Draws the weapon or shield into the left hand.
- WIELD RIGHT <WEAPON>
- Draws the weapon or shield into the right hand.
- WIELD LEFT|RIGHT <WEAPON> IN (MY) <CONTAINER>
- Searches only the specified container and draws the weapon or shield into the designated hand.
Without a specified container, WIELD searches weapon containers before general-purpose containers. WIELD prefers the right hand when both hands are empty and uses the left hand when the right is occupied.
Game Helpfile
Syntax:
WIELD [WEAPON] to default to an empty hand.
WIELD (LEFT|RIGHT) [WEAPON] -- Specifies hand to draw to.
To specify a specific container to draw a weapon from, type:
WIELD (LEFT|RIGHT) [WEAPON] IN (MY) [CONTAINER]
Note: WIELD and SHEATHE verbs work in tandem to track the container the weapon was
drawn from. For full SHEATHE functionality, use WIELD to ready your weapon.
Notes
- WIELD works with weapons and shields. Other items are refused unless an item has special scripted support for the command.
- SHEATHE returns a wielded item to the container from which it was drawn.
- Wielding a weapon updates abilities that grant bonuses based on the melee weapons held. These abilities account for weapons in both hands and may apply to brawling when appropriate.
See Also