Don't forget, you can log in with your Play.net account

Shift ability

From Elanthipedia
Revision as of 03:09, 8 January 2008 by LEGERES (talk | contribs) (→‎Usage)
Jump to navigation Jump to search

The Shift ability allows Empaths to change the physical appearance of other adventurers, from hair and eye color to the shape of the nose, face, body, and other features. Highly skilled Empaths can even change a character from male to female, or defy time and make someone older or younger.

Requirements

Quest

Once you have attained 30th circle, the ability to Shift is gained by completing a quest. Details are considered an in-game secret, but to begin, read "The Twist of Mindy" and "Jomay's Story", and speak to the Lutenist in the Crossing main temple.

Skills and Stats

Shifting relies heavily on Empathy skill, but Scholarship, Appraisal, Mech Lore, and Charisma are also important.

Usage

To initiate a shift, you must first have a diagnostic link with your target. Next, offer the shift to your subject by entering the appropriate command for the type of shift you wish to perform (see below). Your target must then accept the shift by entering ACCEPT TRANSFORM. Finally, you begin the shift by entering SHIFT <PLAYER>.

Note that in The Fallen, confirmation steps aren't necessary, and you can change someone's appearance without their consent!

Since the various races are so physically different, many shift options are dependent on the race of your subject.

Both you and your subject will be completely immobilized while a shift is in progress, so pick a safe spot before starting. Shifting is also considered somewhat taboo among many of the Empath guild's leaders, and if you attempt a shift inside a guildhall, you will be expelled.

Although you are immobilized you can still speak.

Syntax

SHIFT HELP - This help screen.
SHIFT HELP GENERAL - General information on the SHIFT System.  (IC)
SHIFT HELP SPECIAL - General information on the SHIFT System.  (OOC)
SHIFT HELP ATTRIBUTE - Describes what body parts you are presently able to shift.
SHIFT {player} {body area} {end result} - Sends a shift link invitation to another player.
SHIFT {player} {body area} ORIGINAL - Causes the body part to return to its original form.
SHIFT {player} - If a shift link has been accepted, initiates the shift process.
SHIFT CANCEL - Prematurely ends a shift attempt.
SHIFT EVALUATE - Evaluates a shift in progress.
  • When a shift is not in progress, SHIFT EVALUATE will tell you if you are ready to perform a shift, or approximately how long it will be until you are.
  • SHIFT EVALUATE <PLAYER> will show you a person's original appearance.

Attribute List

This is a full list of available attribute categories:

SHIFT HELP HAIR - Listing of possible HAIR shiftings.
SHIFT HELP EYES - Listing of possible EYE shiftings.
SHIFT HELP SKIN - Listing of possible SKIN shiftings.
SHIFT HELP FEATURES - Listing of possible FEATURE shiftings.
SHIFT HELP FACE - Listing of possible FACE shiftings.
SHIFT HELP NOSE - Listing of possible NOSE shiftings
SHIFT HELP BODY - Listing of possible BUILD and HEIGHT shiftings.
SHIFT HELP AGE - Listing of possible AGE shiftings.
  • It is not possible to shift Race.

Hair

Beard

  • SHIFT {PLAYER} BEARD {LONGER, SHORTER OR FREEZE}

Length

  • SHIFT {PLAYER} HAIR LENGTH {SHORTER OR LONGER}

Color

  • SHIFT {PLAYER} HAIR COLOR {COLOR}

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- grey, white, snow-white, silver, platinum, silver-gilt, flaxen, blonde, ash-blonde, honey, golden, amber, bright orange, red, ginger, red-gold, strawberry, auburn, russet, golden brown, mouse brown, light brown, brunette, brown, dark brown, black, blue-black, bright green, deep blue, deep purple, lavender, original

Streak

  • SHIFT {PLAYER} HAIR STREAK {COLOR}

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- grey, white, snow-white, silver, platinum, silver-gilt, flaxen, blonde, ash-blonde, honey, golden, amber, bright orange, red, ginger, red-gold, strawberry, auburn, russet, golden brown, mouse brown, light brown, brunette, brown, dark brown, black, blue-black, bright green, deep blue, deep purple, lavender, standard, original

Texture

  • SHIFT {PLAYER} HAIR TEXTURE {TEXTURE}

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- fine, thick, curly, wavy, straight, peppered, original

Eyes

Color

  • SHIFT {PLAYER} LEFT EYE {COLOR}
  • SHIFT {PLAYER} RIGHT EYE {COLOR}
  • SHIFT {PLAYER} BOTH EYES {COLOR}

For Humans, Dwarves, Elves, Halflings, Gor'Togs, Elotheans, S'Kra Mur, Gnomes, Kaldar, Prydaen, Rakash -- blue, gold, crystal blue, sapphire, turquoise, blue-green, emerald, green, moss-green, leaf-green, crystal green, jade, hazel, topaz, milky blue, amber, ale-brown, brown, dark, dark brown, black, silver, clear-colored, milky white, steely grey, stormy grey, grey, blue-grey, violet, red, original

For Rakash in Moonskin -- blue, gold, crystal blue, sapphire, turquoise, blue-green, emerald, green, moss-green, leaf-green, crystal green, jade, hazel, topaz, milky blue, amber, ale-brown, brown, dark, dark brown, black, silver, clear-colored, milky white, steely grey, stormy grey, grey, blue-grey, violet, red, original

Shape

  • SHIFT {PLAYER} EYES SHAPE {SHAPE}

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar -- almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, tilted almond-shaped, standard, absent, original

For Gor'Togs, S'Kra Mur -- almond-shaped, tilted, crinkled, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, absent, original

For Prydaen, Rakash in Moonskin -- slanted, tilted, thick-lashed, gold-flecked, silver-flecked, wide, small, bright, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, original, absent

For Rakash -- almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, absent, original

Skin

Color

  • SHIFT {PLAYER} SKIN/FUR/SCALES COLOR {COLOR}

For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Rakash -- pale, fair, tanned, rosy, copper, dark, dark brown, black, ebon, smooth, pockmarked, leathery, weathered, translucent, blue-veined, wrinkled, freckled, original

For Gor'Togs -- pale green, green, olive, emerald, jade, dusky olive, green-grey, dark green, ebon, smooth, pockmarked, leathery, weathered, bronze-green, coppery-green, wrinkled, original

For S'Kra Mur -- grey, sorrel, brown, green, green-grey, olive, black, green-brown, golden, silver, white, mottled, speckled, camouflage, dark gold-edged, red-gold, original

For Prydaen -- white, silver, grey, blue-grey, sandy, tawny, sepia, rust-colored, brown, black, calico, tortoiseshell, orange, creamy white, golden, dark brown, original

For Rakash in Moonskin -- white, silver, grey, blonde, agouti, tan, ruddy, piebald, sable, silvered black, black, tri-color, brown, brindled, fawn, russet, original

Primary Markings

For Prydaens and Rakash in moonskin:

  • SHIFT {PLAYER} PRIMARY MARKINGS {OPTION}

For Prydaen -- white belly, silver belly, grey belly, sepia belly, brown belly, black belly, white points, silver points, grey points, sepia points, brown points, black points, glittered, standard, original, absent

For Rakash -- white, silver, grey, blonde, tan, ruddy, sable, silvered black, standard, original, absent

Secondary Color

  • SHIFT {PLAYER} SECONDARY COLOR {COLOR}

For Prydaen, Rakash -- white, silver, grey, blonde, tan, ruddy, sable, silvered black, black, sepia, standard, original, absent

Secondary Markings

Prydaen Only:

  • SHIFT {PLAYER} SECONDARY MARKINGS {MARKING}
    • Where {marking} can be absent, BELLY, MASK, POINTS, STRIPES, SPOTS, ROSETTES, or MARBLING.

For Prydaen -- stripes, spots, rosettes, marbling, standard, absent, original

Features

Face

Nose

Body

Age