Halt (2.0)
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| Abbreviation: | HALT | |
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| Prerequisites: | None | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 8 / 70 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Players or Intelligent Creatures | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly. | |
| Effect: | Unknown | |
| Example Messaging: | Success: You stare intently at <target>, stopping him in his tracks with your gaze. <Caster> stares intently at you, stopping you in your tracks with his gaze. Failure: <Caster> stares at you intently as if trying to stop you in your tracks with his gaze. <Caster> and <target> stare at each other intently for a few moments. | |
| Devices/Tattoos: | No devices or tattoos documented. | |