Disarm (script)

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Disarm (script)
Category utility
Front-end StormFront
Author Damian



#.disarm %1 = box %2 = lockpick storage %3 = harvest item storage,

goto DISID

ARMOR:

            MATCH DISID You are wearing nothing of that sort.
            MATCH DISID You have nothing of that sort.
            MATCH REMARM You are wearing 
            PUT INV ARMOR
            MATCHWAIT

REMARM:

            ECHO *** You are still wearing armor!
            ECHO *** Type 'YES' to continue, 'DONE' to quit
            MATCH DISID positive attitude
            MATCH DONE Please rephrase that command.
            MATCHWAIT

PDISID:

            PAUSE

DISID:

            MATCH PDISID ...wait
            MATCH DISID fails to reveal to you what type of trap protects it
            MATCH DISID something to shift
            MATCH DISHARD would be a longshot
            MATCH DISHARD You have an amazingly minimal chance
            MATCH DISHARD You really don't have any chance
            MATCH DISHARD Prayer would be a good start for any
            MATCH DISHARD You could just jump off a cliff and save
            MATCH DISHARD You probably have the same shot as a snowball
            MATCH DISHARD A pitiful snowball encased in the Flames
            MATCH DISCARE covered black scarab of some unidentifiable substance clings to the
            MATCH DISCARE are covered with a thin metal circle that has been lacquered with
            MATCH DISQUICK trivially constructed gadget which you can take down any time
            MATCH DISQUICK This trap is a laughable matter, you could do it blindfolded
            MATCH DISQUICK An aged grandmother could defeat this trap in her sleep
            MATCH DISNORM will be a simple matter for you to disarm
            MATCH DISNORM You think this trap is precisely at your skill level
            MATCH DISCARE with only minor troubles
            MATCH DISCARE should not take long with your skills
            MATCH DISCARE trap has the edge on you, but you've got a good shot at disarming
            MATCH DISCARE You have some chance of being able to disarm
            MATCH DISCARE odds are against you
            MATCH UNKDIS Roundtime

            PUT DISARM MY %1 IDENTIFY

            MATCHWAIT 

DISHARD:

            ECHO *** Too Hard to Disarm!
            GOTO DONE

UNKDIS:

            ECHO *** Unknown Trap Difficulty -- using CAREFUL!

DISCARE:

            SAVE CAREFUL
            GOTO DISARM

DISNORM:

            SAVE ""
            GOTO DISARM

DISQUICK:

            SAVE "QUICK"
            GOTO DISARM

PDISARM:

            PAUSE

DISARM:

            MATCH PDISARM ...wait
            MATCH DISMORE not yet fully disarmed.
            MATCH DISID proves too difficult to manipulate
            MATCH DISCARE something to shift
            MATCH DISFAIL lock springs out and stabs you painfully in the finger.
            MATCH DISFAIL An acrid stream of sulfurous air hisses quietly
            MATCH DISFAIL A stream of corrosive acid sprays out from the
            MATCH DISFAIL With a sinister swishing noise, a deadly sharp scythe blade whips out the front of the
            MATCH DISFAIL There is a sudden flash of greenish light, and a huge electrical charge sends you flying
            MATCH DISFAIL A stoppered vial opens with a pop and cloud of thick green vapor begins to pour out of the
            MATCH DISFAIL breaks in half. A glass sphere on the seal begins to glow with an eerie black light
            MATCH DISFAIL Just as your ears register the sound of a sharp snap
            MATCH DISFAIL Looking at the needle, you notice with horror the rust colored coating on the tip.
            MATCH DISFAIL You barely have time to register a faint click before a blinding flash explodes around you
            MATCH DISFAIL Moving with the grace of a pregnant goat, you carelessly flick at the piece of metal causing
            MATCH DISFAIL You make a small hole in the side of the box and take deep breath to blow the powder free but a 
            MATCH DISFAIL With a cautious hand, you attempt to undo the string tying the bladder to the locking mechanism 
            MATCH DISFAIL The dart flies though your fingers and plants itself solidly in your forehead!
            MATCH DISFAIL Almost casually, you press on the tiny hammer set to break the tube. The hammer slips from its locked
            MATCH DISFAIL Nothing happened. Maybe it was a dud.
            MATCH DISFAIL You get a feeling that something isn't right. Before you have time to think what it might be you find...
            MATCH DISFAIL and emits a sound like tormented souls being freed, then fades away suddenly.
            MATCH DISFAIL has gotten much bigger!
            MATCH DISFAIL and clumsily shred the fatty bladder behind it in the process.
            MATCH DISFAIL "liquid shadows"
            MATCH DISFAIL You wiggle the milky-white tube back and forth for a few moments in an attempt to remove it from
            MATCH DISFAIL With a nasty look and a liberal amount of hurled, unladylike epithets, she wiggles back inside and slams
            MATCH DISFAIL Not sure where to start, you begin by prying off the body of the crusty scarab, hoping to break it free
            MATCH DISFAIL You feel like you've done a good job of blocking up the pinholes, until you peer closely to examine 
            MATCH DISARM You work with the trap for a while but are unable to make any progress.
            MATCH DISNEXT Roundtime

            PUT DISARM MY %1 %s

            MATCHWAIT

DISMORE:

            SAVE DISID
            GOTO DISANAL

DISNEXT:

            SAVE PICK
            GOTO DISANAL

DISFAIL:

            GOTO DONE 

PDISANAL:

            PAUSE

DISANAL:

            MATCH PDISANAL ...wait
            MATCH DISHARV You've already analyzed
            MATCH DISANAL You are unable to determine a proper method
            MATCH DISHARV Roundtime

            PUT DISARM MY %1 ANAL

            MATCHWAIT

PDISHARV:

            PAUSE

DISHARV:

            MATCH PDISHARV ...wait
            MATCH DISHARV You fumble around with the trap apparatus
            MATCH %s much for it to be successfully harvested.
            MATCH %s completely unsuitable for harvesting.
            MATCH CLRLFT previous trap have already been completely harvested.
            MATCH CLRLFT Roundtime

            PUT DISARM MY %1 HARV

            MATCHWAIT

PCLRLFT:

            PAUSE

CLRLFT:

            MATCH PCLRLFT ...wait
            MATCH LEG leg in your left hand
            MATCH FACE face in your left hand
            MATCH SEAL seal in your left hand
            MATCH CRYSTAL crystal in your left hand
            MATCH TUBE tube in your left hand
            MATCH RUNE rune in your left hand
            MATCH NEEDLE needle in your left hand
            MATCH RESERVOIR reservoir in your left hand
            MATCH STRIKER striker in your left hand
            MATCH BLADE blade in your left hand
            MATCH SPRING spring in your left hand
            MATCH CUBE cube in your left hand
            MATCH STUDS studs in your left hand
            MATCH DISC disc in your left hand
            MATCH VIAL vial in your left hand
            MATCH PIN pin in your left hand
            MATCH HAMMER hammer in your left hand
            MATCH %s nothing in your left hand.
            MATCH STOWIT in your left hand.

            PUT GLANCE

            MATCHWAIT

 

LEG:

#Legs have good pawn value, so save them.

            IF_3 PUT PUT LEG IN %3
            IF_3 GOTO %s

            PUT DROP LEG

            GOTO %s

FACE:

            IF_3 PUT PUT FACE IN %3
            IF_3 GOTO %s

            PUT DROP FACE

            GOTO %s

SEAL:

            IF_3 PUT PUT SEAL IN %3
            IF_3 GOTO %s

            PUT DROP SEAL

            GOTO %s

CRYSTAL:

            IF_3 PUT PUT CRYSTAL IN %3
            IF_3 GOTO %s

            PUT DROP CRYSTAL

            GOTO %s

TUBE:

            IF_3 PUT PUT TUBE IN %3
            IF_3 GOTO %s

            PUT DROP TUBE

            GOTO %s

RUNE:

            IF_3 PUT PUT RUNE IN %3
            IF_3 GOTO %s

            PUT DROP RUNE

            GOTO %s

NEEDLE:

#Needles have good pawn value, so save them.

            IF_3 PUT PUT NEEDLE IN %3
            IF_3 GOTO %s

            PUT DROP NEEDLE

            GOTO %s

RESERVOIR:

            IF_3 PUT PUT RESERVOIR IN %3
            IF_3 GOTO %s

            PUT DROP RESERVOIR

            GOTO %s

STRIKER:

            IF_3 PUT PUT STRIKER IN %3
            IF_3 GOTO %s

            PUT DROP STRIKER

            GOTO %s

BLADE:

            IF_3 PUT PUT BLADE IN %3
            IF_3 GOTO %s

            PUT DROP BLADE

            GOTO %s

SPRING:

#Springs have good pawn value, so save them.

            IF_3 PUT PUT SPRING IN %3
            IF_3 GOTO %s

            PUT DROP SPRING

            GOTO %s

CUBE:

            IF_3 PUT PUT CUBE IN %3
            IF_3 GOTO %s

            PUT DROP CUBE

            GOTO %s

STUDS:

            IF_3 PUT PUT STUDS IN %3
            IF_3 GOTO %s

            PUT DROP STUDS

            GOTO %s

DISC:

            #DISCS have good pawn value, so save them.

            IF_3 PUT PUT DISC IN %3
            IF_3 GOTO %s

            PUT DROP DISC

            GOTO %s

VIAL:

            IF_3 PUT PUT VIAL IN %3
            IF_3 GOTO %s

            PUT DROP VIAL

            GOTO %s

PIN:

            IF_3 PUT PUT PIN IN %3
            IF_3 GOTO %s

            PUT DROP PIN

            GOTO %s

HAMMER:

            IF_3 PUT PUT HAMMER IN %3
            IF_3 GOTO %s

            PUT DROP HAMMER

            GOTO %s

STOWIT:

            PUT STOW LEFT

            GOTO %s
 

PPICK:

            PAUSE

PICK:

            MATCH PPICK ...wait
            MATCH CLRLFT You need a free hand to pick that up.
            MATCH PICKID you get a
            MATCH NOPICK referring to?

            IF_2 PUT GET MY LOCKP FROM MY %2

            IF_2 MATCHWAIT

            PUT GET LOCKP 

            MATCHWAIT
 
NOPICK:

            ECHO *** No more lockpicks, or try a different container.  
            GOTO DONE 

PPICKID:

            PAUSE

PICKID:

            MATCH PPICKID ...wait
            MATCH BROKEID Find a more appropriate tool and try again!
            MATCH OPENBOX It's not even locked, why bother?
            MATCH PICKID fails to teach you anything about the lock guarding it.
            MATCH PICKBLIND trivially constructed gadget which you can take down any time
            MATCH PICKBLIND An aged grandmother could
            MATCH PICKBLIND you could do it blindfolded
            MATCH PICKQUICK trivially constructed piece of junk barely worth your time
            MATCH PICKQUICK will be a simple matter for you to unlock
            MATCH PICKQUICK should not take long with your skills
            MATCH PICKQUICK You think this lock is precisely at your skill level
            MATCH PICKQUICK with only minor troubles
            MATCH PICKCARE lock has the edge on you, but you've got a good shot at
            MATCH PICKCARE You have some chance of being able to
            MATCH PICKCARE odds are against you
            MATCH PICKCARE would be a longshot
            MATCH PICKCARE You have an amazingly minimal chance
            MATCH PICKHARD You really don't have any chance
            MATCH PICKHARD Prayer would be a good start for any
            MATCH PICKHARD You could just jump off a cliff and save
            MATCH PICKHARD You probably have the same shot as a snowball
            MATCH PICKHARD A pitiful snowball encased in the Flames
            MATCH UNKPICK Roundtime

            PUT PICK MY %1 ID

            MATCHWAIT

PBROKEID:

            PAUSE

BROKEID:

            MATCH PBROKEID ...wait
            MATCH PICKID you get a
            MATCH NOPICK referring to?

            IF_2 PUT GET MY LOCKP FROM MY %2

            IF_2 MATCHWAIT

            PUT GET LOCKP 

            MATCHWAIT

PICKHARD:

            ECHO *** You have no chance to open this lock!
            ECHO *** Proceeding to Pick Quick Anyway

            GOTO PICKQUICK

PICKCARE:

            IF_4 SAVE ""
            IF_4 GOTO PICKANAL

            SAVE CAREFUL
            GOTO PICKANAL

UNKPICK:

            ECHO *** Unknown Lock Difficulty -- using normal.

PICKNORM:

            IF_4 SAVE QUICK
            IF_4 GOTO PICKANAL

            SAVE ""

            GOTO PICKANAL

PICKQUICK:

            IF_4 SAVE BLIND
            IF_4 GOTO PICKANAL

            SAVE QUICK

            GOTO PICKANAL

PICKBLIND:

            SAVE BLIND
            GOTO PICKANAL

PPICKANAL:

            PAUSE

PICKANAL:

            MATCH PPICKANAL ...wait
            MATCH PICKANAL You are unable to determine anything useful about the lock
            MATCH PICKLOCK This lock has already helpfully been analyzed...
            MATCH PICKLOCK Roundtime

            PUT PICK MY %1 ANAL

            matchwait

PPICKLOCK:

            PAUSE

PICKLOCK:

            MATCH PPICKLOCK ...wait
            MATCH PICKLOCK You are unable to make any progress towards opening the lock.
            MATCH BROKE just broke
            MATCH BROKE Find a more appropriate tool and try again!
            MATCH PICKID You discover another
            MATCH OPENBOX Roundtime

            PUT PICK MY %1 %s

            MATCHWAIT

 

PBROKE:

            PAUSE

BROKE:

            MATCH PBROKE ...wait
            MATCH PICKLOCK you get a
            MATCH NOPICK referring to?

            IF_2 PUT GET MY LOCKP FROM MY %2
            IF_2 MATCHWAIT

            PUT GET LOCKP 

            MATCHWAIT

POPENBOX:

            PAUSE

OPENBOX:

            MATCH POPENBOX ...wait
            MATCH STRONGBOX strongbox in your right hand
            MATCH CADDY caddy in your right hand
            MATCH CASKET casket in your right hand
            MATCH TRUNK trunk in your right hand
            MATCH BOX box in your right hand
            MATCH COFFER coffer in your right hand
            MATCH CHEST chest in your right hand
            MATCH SKIPPET skippet in your right hand
            MATCH CRATE crate in your right hand
            MATCH NEWBOX in your right hand

            PUT GLANCE

            MATCHWAIT

STRONGBOX:

            SAVE STRONGBOX
            GOTO STORPICK

CADDY:

            SAVE CADDY
            GOTO STORPICK

CASKET:

            SAVE CASKET
            GOTO STORPICK

TRUNK:

            SAVE TRUNK
            GOTO STORPICK

BOX:

            SAVE BOX
            GOTO STORPICK

COFFER:

            SAVE COFFER
            GOTO STORPICK

CHEST:

            SAVE CHEST
            GOTO STORPICK

SKIPPET:

            SAVE SKIPPET
            GOTO STORPICK

CRATE:

            SAVE CRATE
            GOTO STORPICK

NEWBOX:

            ECHO *** Unknown Box Type!
            GOTO DONE

STORPICK:

            IF_2 PUT PUT LOCKP IN MY %2
            IF_2 GOTO DONE

            PUT STOW LOCKP

DONE:

            put /d